Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 3728 / 5574

February 17, 2012, 00:08 (GMT)
fix for error found while looking into #30221

macro needed parentheses.
February 16, 2012, 22:08 (GMT)
Rearranged the locations of edge type options within the Selection by Edge Type in the Parameter Editor mode.
A better use of screen space concerning this component was suggested by Light BWK through personal communications.
February 16, 2012, 21:52 (GMT)
Fix for a color preview not immediately updated during the manipulation of a color picker.
Problem report by Light BWK through personal communications, thanks!
February 16, 2012, 20:17 (GMT)
correct for bad assumption in recent commit. angle_v3v3v3 was working as intended.
February 16, 2012, 20:04 (GMT)
Release Cycle for 2.63:
* BCon1, alpha.
February 16, 2012, 19:58 (GMT)
fix for bug with adding icosphere in editmode (was normalizing the verts _after_ translating them away from 0,0,0)
February 16, 2012, 19:33 (GMT)
fix [#30208] Bmesh Edit Mode: Add Primitive keeps old verts selected.

cone depth was also incorrectly defaulting to 1.0
February 16, 2012, 19:13 (GMT)
fix [#30141] Add primitive sets only the default name "Mesh"
February 16, 2012, 19:00 (GMT)
fix for bug when dissolving faces.

When removing an edge between 2 dissolved faces there was no check that a 3rd face was using the edge.
This way dissolving 2 faces could remove faces connected to the removed edges.
February 16, 2012, 18:06 (GMT)
Sculpt/Paint UI: Add a new menu for brush options.

For vertex/weight/texture paint, this has only the flags for using
unified size/strength. (Addresses TODO in code, before only sculpt
menu had these settings.)

For sculpt, moved the brush-related settings from the sculpt menu to
the brush menu.

Note that these menus are still very out of date (missing lots of
options), will address that in a different commit.
February 16, 2012, 17:43 (GMT)
fix [#30209] "Tris to Quad" fails in some cases

dont join 2 triangles if the edge thet share has more then 2 face users.
February 16, 2012, 16:44 (GMT)
more knit-picky memory saving

don't store a flag array, (or pointer to a flag array) per BMLoop.
saves 4 pointers per quad - obviously, so this can add up a bit.
February 16, 2012, 16:38 (GMT)
Sculpt UI: add missing sculpt options to menu
February 16, 2012, 16:33 (GMT)
Bugfix: update the sculpt menu to use the correct path to the unified paint settings.
February 16, 2012, 15:55 (GMT)
Typo in previous own commit.
February 16, 2012, 15:53 (GMT)
Clear PROP_TRANSLATE flag for Macro Operator's bl_label as well.
February 16, 2012, 15:53 (GMT)
Reverting changes in commit r43458.

That was intended change to clear PROP_TRANSLATE flag from bl_label property of
operators, panels and menus (see rev40570)

If this flag leads to another issues it should be fixed in another way.

This fixes #30210: International Font Problem
February 16, 2012, 15:38 (GMT)
ifdef out support for holes in faces.
this can be added back easily but currently this cant be saved into DNA and most likly support wont be added soon.

saves memory in editmode: 20 bytes per face or 40 on 64bit systems (5 pointers).
February 16, 2012, 15:13 (GMT)
minor style cleanup, use macros for first loop and far name changes.
February 16, 2012, 15:03 (GMT)
Tomato: configurable filter type for 2d stabilization
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021