Revision 8c9c018 by Campbell Barton January 15, 2012, 12:35 (GMT) |
note on compating RNA pointers and compare RNA types for RNA-Properties too. |
Revision 1a0de15 by Campbell Barton January 15, 2012, 11:53 (GMT) |
remove some unused DNA members |
Revision 03b43a0 by Campbell Barton January 15, 2012, 10:48 (GMT) |
move bmesh painting code into its own function, trunk has vpaint_paint_face(), this adds vpaint_paint_poly() which does the same thing. |
Revision caca9cc by Campbell Barton January 15, 2012, 10:33 (GMT) |
svn merge ^/trunk/blender -r43381:43392 |
Revision 094554b by Sergey Sharybin January 15, 2012, 09:20 (GMT) |
Fixed typo in a tooltip |
Revision 917714a by Campbell Barton January 15, 2012, 09:16 (GMT) |
svn merge ^/trunk/blender -r43345:43381 |
Revision 522a3b4 by Campbell Barton January 15, 2012, 07:46 (GMT) |
modify the weight paint and vcol functions not to modify the color in place and instead return a new color. also fix for error in last commit, the brushes alpha wasnt set for weight paint info struct. |
Revision 52decb3 by Campbell Barton January 15, 2012, 07:15 (GMT) |
vertex/weight paint - store brush_alpha() result so it doesnt need to be called for each vertex when paitning. - use _pressure suffix rather then _final to show the pressure has been applied. - weight paint was needlessly calculateing the test weight when multipaint was enabled. |
Revision 783213b by Campbell Barton January 15, 2012, 06:29 (GMT) |
minor cleanup to weightpaint code, move color & weight blending into own function (was duplicated), also add enum for vpaint blend modes. |
Revision 30e759c by Nicholas Bishop January 14, 2012, 23:54 (GMT) |
Fix all remaining unified paint settings uses of current Scene. Things like brush size and strength accessors now take a scene parameter rather than guessing about which Scene's unified paint settings to use. Setting the size/strength through RNA can now be done separately for the brush or the UnifiedPaintSettings. The UI python code required updating to check whether the size/strength controls should use brush or UnifiedPaintSettings RNA. Radial control also required some updates to switch between the two RNA sources. |
Revision 046bf80 by Bastien Montagne January 14, 2012, 22:59 (GMT) |
Fix [#29894] Selection in sequence editor does not de-select other strips Another bunch of fixes for select keymaps (sequencer, node, nla, graph, action). |
Revision 82871f2 by Bastien Montagne January 14, 2012, 21:41 (GMT) |
Ooops ! Small error in previous own commit :/ |
Revision 9301779 by Bastien Montagne January 14, 2012, 21:19 (GMT) |
Fix [#29891] Stupid select all behaviour. More "Reset ops properties" stuff, in select C keymaps this time. Also ARMATURE_OT_select_inverse -> ARMATURE_OT_select_all(action='INVERT'). Left the select_inverse op code, though, itâ??s not using the same algo as INVERT of select_all ??? |
Revision 13ffef9 by Campbell Barton January 14, 2012, 18:52 (GMT) |
fix for weight paint when the mirror vertex was allocated (would free the original verts weight). was an error in own recent commit. |
Revision 5c93135 by Campbell Barton January 14, 2012, 18:11 (GMT) |
fix [#29887] Alt + g in a node group results in crash |
Revision 8b39ed9 by Campbell Barton January 14, 2012, 18:07 (GMT) |
fix [#29889] Simple Deform: Missing lock x/y axis option |
Revision e322537 by Campbell Barton January 14, 2012, 17:56 (GMT) |
fix [#29890] Extend selection doesn't clear (3D view edge loop select and node editor node select) caused by own use-last-settings, will be more of these, need to go over all keymaps. |
Revision 0d5595b by Campbell Barton January 14, 2012, 17:14 (GMT) |
add utility function to BLI_math_color - rgb_to_luma, rgb_to_luma_byte, also use rgb_to_grayscale in more places. |
Revision 6e72a7c by Campbell Barton January 14, 2012, 16:26 (GMT) |
replace operator to toggle handles with generic wm operator |
Revision 635fba3 by Campbell Barton January 14, 2012, 14:17 (GMT) |
replace ANIM_OT_time_toggle operator with generic WM_OT_context_toggle operator |
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