Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 1, 2011, 09:47 (GMT)
correct header, for some reason gcc doesnt warn about this
November 1, 2011, 09:21 (GMT)
uncommented particle mirror, tested and it works fine.
November 1, 2011, 09:05 (GMT)
svn merge -r41422:41431 ^/trunk/blender
November 1, 2011, 08:11 (GMT)
vertex group mirror
- now works in vertex select + weight paint mode.
- added option not to mirror all vertex groups.
November 1, 2011, 06:45 (GMT)
macro to check if an object type supports vgroups
November 1, 2011, 06:26 (GMT)
added path traversal flag - BPATH_TRAVERSE_SKIP_MULTIFILE,
so path manipulation functions dont run multiple times on the same path in the case of sequence strips where the one directory is used as the base for many images.
November 1, 2011, 05:43 (GMT)
BMesh todo - mirror vertex groups back.
November 1, 2011, 05:17 (GMT)
subdivide smooth now works as in trunk.
- r35832 joeedh removed this with comment "removed the "smoothness" parameter (which never worked, anyway, even in trunk)", not sure I agree here... just because its not perfect doesnt mean its not working, anyway, to support in bmesh at the same level as trunk is not much effort.
- calculating the coordinates was being done on every shape key, I can see this could be useful to subdiv worked on all shape keys BUT the existing code didnt do this properly, for it to work right the normals would need to be updated for each shape key too when calculating smoothing, so now just calculate the new subdivided location and apply the difference to all other shape keys.
November 1, 2011, 04:31 (GMT)
enable bmesh subdivide smooth, this isn't working quite right yet.
also remove some invalid BMESH_TODO's
November 1, 2011, 04:19 (GMT)
use math functions for mesh subdivide smooth (easier to follow for bmesh, no functional changes).
November 1, 2011, 03:02 (GMT)
minor cleanup edits
November 1, 2011, 02:59 (GMT)
svn merge -r41420:41422 ^/trunk/blender
November 1, 2011, 02:24 (GMT)
name qtcreator projects based on branch names (if svn is found and its a branch), was too confusing with multiple IDE's open calling all projects 'Blender'.
November 1, 2011, 02:01 (GMT)
svn merge -r41371:41420 ^/trunk/blender
November 1, 2011, 00:34 (GMT)
hopefully fix problem with cmake on osx (older gcc version)
October 31, 2011, 17:00 (GMT)
Fix #29084: material/texture nodes crash introduced in 2.60, execdata is being
lazely created but this wasn't done in a thread safe way.

October 31, 2011, 16:44 (GMT)
Fix crash in texture nodes, when no derivatives available, other nodes already
did this check.

October 31, 2011, 16:03 (GMT)
Camera tracking integration
===========================

Split property used to define tracking camera focal length into two separated properties,
so now you can specify focal length in needed units directly without taking into account
units used for displaying.
October 31, 2011, 14:27 (GMT)
Camera tracking integration
===========================

Remove moravec detector. It doesn't work really fine and it's times slower than fast detector.
October 31, 2011, 14:08 (GMT)
Fix: selecting with z-buffer hiding did not work when graphics card settings
enabled antialiasing, overriding application settings.

The fix for this got lost when the FSAA option was added and later disabled
again. Added it back now, and also disable AA for UI widgets since it makes
them look too blurry, they already do their own AA.

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021