Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 20, 2011, 07:12 (GMT)
minor changes to test editing
- use BLI_strncpy_utf8 for utf8 buttons when pasting.
- reuse code for ui_textedit_type_ascii / ui_textedit_type_utf8.
- use memmove rather then for() loops in string editing.
- merge jump/all arguments in interface_handlers.c into one enum arg.
October 20, 2011, 07:03 (GMT)
Fix for 7.1 audio export being misscalculated...
October 20, 2011, 06:38 (GMT)
bge bugfix: patch #28893 "Fix for #28753 and some other changes for BGE projection code" by Juha Mäki-Kanto (kanttori)
October 20, 2011, 06:29 (GMT)
OSX fix for recent utf8 commit
October 20, 2011, 05:30 (GMT)
initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
Revision 8e58fce by Joshua Leung
October 20, 2011, 05:18 (GMT)
Bugfix [#28976] crash when moving keys in dopesheet editor
October 20, 2011, 00:48 (GMT)
debug build option WITH_PYTHON_UI_INFO, so you can right click and edit the python source for UI layout directly.
October 20, 2011, 00:19 (GMT)
misc edits
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places)
- blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults).
- tagged some unused rna args.
October 19, 2011, 23:10 (GMT)
strcpy() --> BLI_strncpy(), where source strings are not fixed and target size is known.
October 19, 2011, 23:04 (GMT)
#fix: Saving OpenEXR images as floats ignores color profile. This was not noticable in renderer because it works in linear color space. Painting on the image editor, saving and reloading was problematic though.
October 19, 2011, 22:40 (GMT)
replace RNA function string lookups with direct assignments, currently the lookup returns the same pointer every time. some of these functions - panel/operator poll for eg, are called many times per redraw so while not a bottleneck its unnecessary.
October 19, 2011, 21:55 (GMT)
pass -noaudio when running blender for various utilities - doc-gen and tests.
October 19, 2011, 21:42 (GMT)
Camera tracking integration
===========================

Fixes for codereview issues pointed by Brecht:

- Replace use_default_clip with use_active_clip setting for
motion-tracking constraints.
- Removed unneeded Clip panel from toolshelf when no clip is opened.
- Put options in Display panel in one column.
Don't want properties region be wider and it should also be
a bit easier to find option you need. Maybe additional re-shuffle
would be good here.
- Reversed order of items in Clip menu
- Re-ordered selection operators in clip editor Select menu to
match 3d viewport order.
- Share common part of sensor/shift and so detection between
object_camera_matrix and Follow Track constraint.
- Fixed typos in translate mode caused by copying files.
- Movie clip angle output is now in radians. Transform node now
accepts rotation in radians too.
- Use scale-rotate-translate order for transformation node and
stabilization data.
Also makes sense when using transform node for non-tracking goals:
image would stay centered when applying only rotation and scale.
Think it's nicer.
- Fixed compilation error caused by recent node-update commit.
October 19, 2011, 21:37 (GMT)
Merging r41093 through r41119 from trunk into soc-2011-tomato

This revision wouldn't compile, fix will came soon with codereview-related changes.

October 19, 2011, 19:15 (GMT)
replace former applescript with an editable one
October 19, 2011, 19:12 (GMT)
OSX: set at least initial OMP_NUM_THREADS value to avoid warnings in log, remove applescript for now
October 19, 2011, 18:46 (GMT)
Revert own commit 41026.
It now had issues when hiding menus with the - icon, space selector disappeared.

I am sorry for that, but I consider this a show stopper eventually. :(

This commit introduces the issue with narrowed verts/edge/face select in solid/edit mode again.
October 19, 2011, 18:21 (GMT)
== Sequencer ==

do_versions fix: hd audio tracks within metastrips were not properly
upgraded from 2.49 files, resulting in broken unusable tracks, which were
rendered as black strips as a bonus.

Revision 0d7bd0f by Lukas Toenne
October 19, 2011, 17:08 (GMT)
Adds an update flag to the bNode struct (similar to bNodeTree->update).

This prevents access to non-existent typeinfo during type initialization,
when node types have been removed and such nodes are deleted from older files.
All blenkernel functions now only set the node->update flag instead of directly
calling the update function. All operators, etc. calling blenkernel functions
to modify nodes should make a ntreeUpdate call afterward (they already did that
anyway).

Editor/RNA/renderer/etc. high-level functions still can do immediate updates by
using nodeUpdate and nodeUpdateID (replacing NodeTagChanged/NodeTagIDChanged
respectively). These old functions were previously used only for setting
compositor node needexec flags and clearing cached data, but have become generic
update functions that require type-specific functionality (i.e. a valid typeinfo
struct).
October 19, 2011, 12:46 (GMT)
Camera tracking integration
===========================

Initial implementation of graph view for movie tracking data.
Used the same UI-side approach as preview region for sequencer:
create region for graph-related information inside clip editor.

It's easier and nicer than trying to hack graph editor which is
currently designed to work with AnimData only. Trying to make it
more abstract to deal with any kind of data doesn't seem be real
benefit for now.

Currently supported displaying per-frame average error and
selected tracks' movement speed (pixels per frame).

Additional changes:
- Collect per-frame average error after solving.
- Split space clip drawing code into different files.
- Added per-frame average solving error.
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