Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 23, 2011, 20:49 (GMT)
Material Hardness Animation Import Complete.
July 23, 2011, 18:42 (GMT)
Merging r38615 through r38636 from trunk into soc-2011-tomato

July 23, 2011, 18:37 (GMT)
Camera tracking integration
===========================

- Fixed bug with copying colors to all selected markers.
- Hide mouse cursor when sliding from preview widget.
- Shit-key holded down during sliding in preview area makes
sliding more accurate.
- Fixed bug with preview area refresh when disabling colors.
July 23, 2011, 18:03 (GMT)
bugfix: [#28026] Copy Game Property broken

not exactly a bug, but the option to copy individual properties was not working from the SPACE menu.
I believe this was happening because we are using dynamic enums.

This commit makes the "merge" option to be the default one. So if you call it from the SPACE menu it will be the one used.
July 23, 2011, 16:42 (GMT)
Camera tracking integration
===========================

VIEW3D_CAMERA_BORDER_HACK broke bundles displaying in 3d viewport.
July 23, 2011, 16:34 (GMT)
Merging with trunk up to r38631.
July 23, 2011, 16:08 (GMT)
Cherry pick merge: /branches/soc-2011-pepper/intern/audaspace/OpenAL:r38630
Original log: Corrected the OpenAL device's threading code. This is a bugfix for #27913, thanks to Juha Mäki-Kanto for helping to resolve this.
July 23, 2011, 15:59 (GMT)
3D Audio GSoC:
* Reviewed and improved the linear resampler. Now it should work pretty good also for special cases that caused errors previously.
* Fixed a crash in the GE when a sound actuator doesn't have a sound assigned.
* Corrected the OpenAL device's threading code. This is a bugfix for #27913, thanks to Juha Mäki-Kanto for helping to resolve this.
July 23, 2011, 15:36 (GMT)
2.5 UI:
* Added back icon to open the Splash Screen in the info header, next to version string info.
* Removed an unnecessary toggle argument for particle mode select buttons. The Toggle argument is only intended for booleans, not enums.
July 22, 2011, 21:52 (GMT)
Camera tracking integration
===========================

Fixed bug in Join Tracks operator: if there are two keyframes for
the same frame but one of makers is disabled then there's no error.
July 22, 2011, 18:51 (GMT)
Merge with trunk r38619
Revision fd79de0 by Benjy Cook
July 22, 2011, 18:46 (GMT)
NLA Track for custom user tweaks is now added after retargeting
Revision d959f77 by Benjy Cook
July 22, 2011, 18:46 (GMT)
UI makeover for mocap constraints panel. Now has the look and feel of regular Blender constraints
July 22, 2011, 18:37 (GMT)
Dynamic Paint:
* Surface bake data is no longer recalculated every frame, but only when surface mesh has moved/transformed. Results in multiple times better performance on high resolution surfaces when using sub-steps or surface is still.
* Heavily optimized particle brushes when random particle size enabled. Up to 10x speedup with large radius particles.
* Added an additional "grid" space partitioning structure for surfaces.
* Added bounding box checks for brushes.
* Smaller overall optimization.
* Further OpenMP parallelization.
* Added physics tab link to modifier panel.
* Fix: "Point Density" texture cache wasn't properly updated. Brushes can now use Point Density textures as well.
* Fix: Paint dissolve resulted in black color.
* Fix: KD-tree checkups weren't completely thread safe. Fixes possible crash with OpenMP enabled particle brushes.
* Fix: When brush was set to use a specific material, it was saved incorrectly and resulted in potential crashes on next load.
July 22, 2011, 16:58 (GMT)
Merging r38562 through r38614 from trunkinto soc-2011-tomato

July 22, 2011, 16:39 (GMT)
Two fixes in drop-node-on-noodle:

- Intersection code was using undefined vector
caused wrong lines to be picked
- Code now also copes with hidden sockets.
If all fails, is just unhides a good socket.

July 22, 2011, 16:34 (GMT)
small fix for the ui language selection
July 22, 2011, 16:18 (GMT)
Camera tracking integration
===========================

- Operator "Join Selected Tracks".
This operator joins all selected tracks to active track.
Hotkey is Ctrl-J.
- Operator "Select Grouped".
Now it's easy to select all locked/keyframes/etc markers.
Hotkey is Shit-G.
- Operator to jump to beginning/end of active path.
Hotkeys are Shift+Ctrl+Arrow Left/Right.
- Operator to copy color from active track to all tracks.
July 22, 2011, 16:02 (GMT)
Small fix in drop-node-on-noodle: intersect code only did 3 edges of
node.

July 22, 2011, 15:54 (GMT)
Let's try default High Quality for object align, it's slow but it's simply the correct way, users can disable while tweaking the align modes and then enable again for final result IF they are working on *dense* meshes
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021