Revision 25e276d by Joerg Mueller May 23, 2011, 13:19 (GMT) |
Creating GSoC 2011 carrot branch. |
Revision 3d5ba20 by Campbell Barton May 23, 2011, 10:14 (GMT) |
fix [#26618] StringProperty with sub_type of FILE_PATH not updated correctly from icon |
Revision f5ec4cf by Campbell Barton May 23, 2011, 08:14 (GMT) |
fix own mistake [#27451] Flip to Top / Flip to Bottom menuitems on right click on header not working also get rig of more shadowed vars (-Wshadow). |
Revision af49b5f by Campbell Barton May 23, 2011, 02:59 (GMT) |
own recent commit broke zoom to mouseloc |
Revision b222863 by Campbell Barton May 23, 2011, 02:53 (GMT) |
fix [#27459] Flymode moves parent for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self. Make this a preference and use this for view camera/view locking too. |
Revision 0d26333 by Campbell Barton May 23, 2011, 02:23 (GMT) |
fix view3d_persp_mat4, which gave incorrect translation, rename to ED_view3d_to_m4. added doxygen docs. |
Revision bf65ed9 by Campbell Barton May 22, 2011, 17:10 (GMT) |
fix [#27443] "Make single user Material+Tex" doesn't work for textures |
Revision d02480c by Campbell Barton May 22, 2011, 16:29 (GMT) |
remove / comment unused code, patch by nico_ga on IRC with some edits. |
Revision 04e1573 by Campbell Barton May 22, 2011, 11:36 (GMT) |
- view dolly now quits on pressing escape (if activated from the search menu). - adding new bones now makes them active. |
Revision b07bdf3 by Campbell Barton May 22, 2011, 05:36 (GMT) |
file had non utf8 characters. |
Revision 6e39d90 by Campbell Barton May 22, 2011, 04:25 (GMT) |
quiet compiler warnings for -Wundef |
Revision b1ddf90 by Campbell Barton May 22, 2011, 04:05 (GMT) |
fix [#27458] Links for Logic Bricks no longer work event->mval wasn't being set in some cases by the event system. |
Revision 6727ed1 by Daniel Salazar May 21, 2011, 23:44 (GMT) |
correct a tooltip misspell |
Revision e038b25 by Campbell Barton May 21, 2011, 08:56 (GMT) |
view3d function naming, no functional changes. |
Revision b1025f2 by Campbell Barton May 21, 2011, 07:15 (GMT) |
fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit previous fix unintentionally made linking groups also add objects to the scene, tested this more throughly, its ensured only to run on append and not to conflict with group linking/appending. |
Revision 6c4cd8d by Campbell Barton May 21, 2011, 06:48 (GMT) |
no functional changes, make give_base_to_objects() arguments less confusing. |
Revision 1890b7f by Joshua Leung May 21, 2011, 06:04 (GMT) |
Bugfix [#27452] Wrong linking of character groups Linking in groups also ended up adding those objects to the current scene that we're linking the group in to. This is a regression. It leads to more work (and/or confusion) from animators when just trying to get a character into a shot file to start animating it (see my notes on my blog for the proper workflow regarding this). Reverting r36762, which caused this mess. |
Revision 4c37fe9 by Campbell Barton May 21, 2011, 05:34 (GMT) |
patch [#27449] bpy_script_paths() return path reversed [patch] from Dan Eicher (dna) |
Revision 2aa9c00 by Thomas Dinges May 20, 2011, 18:26 (GMT) |
Fix for [#27333] Translation constraint is broken. Committing here a patch by Bastien Montagne (mont29), a more understandable Translation Constraint UI. Before: http://www.pasteall.org/pic/12578 Now http://www.pasteall.org/pic/12258 From the description: "When you set �??X�? under the Destination�??s �??Z�?, it does not mean that the Z transform of the source should affect the X transform of the destination, but rather that the X transform of the source should affect the Z transform of the destination�?�" The new UI should make it a bit more clear. |
Revision d16da79 by Campbell Barton May 20, 2011, 18:19 (GMT) |
change transform to round at 0.5 for fcurves. this gave noticeable issue when transforming int/fcurve's below zero. |
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