Blender Git Commits

Blender Git "master" branch commits.

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May 23, 2011, 13:19 (GMT)
Creating GSoC 2011 carrot branch.
May 23, 2011, 10:14 (GMT)
fix [#26618] StringProperty with sub_type of FILE_PATH not updated correctly from icon
May 23, 2011, 08:14 (GMT)
fix own mistake [#27451] Flip to Top / Flip to Bottom menuitems on right click on header not working
also get rig of more shadowed vars (-Wshadow).
May 23, 2011, 02:59 (GMT)
own recent commit broke zoom to mouseloc
May 23, 2011, 02:53 (GMT)
fix [#27459] Flymode moves parent
for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self.

Make this a preference and use this for view camera/view locking too.
May 23, 2011, 02:23 (GMT)
fix view3d_persp_mat4, which gave incorrect translation, rename to ED_view3d_to_m4. added doxygen docs.
May 22, 2011, 17:10 (GMT)
fix [#27443] "Make single user Material+Tex" doesn't work for textures
May 22, 2011, 16:29 (GMT)
remove / comment unused code, patch by nico_ga on IRC with some edits.
May 22, 2011, 11:36 (GMT)
- view dolly now quits on pressing escape (if activated from the search menu).
- adding new bones now makes them active.
May 22, 2011, 05:36 (GMT)
file had non utf8 characters.
May 22, 2011, 04:25 (GMT)
quiet compiler warnings for -Wundef
May 22, 2011, 04:05 (GMT)
fix [#27458] Links for Logic Bricks no longer work
event->mval wasn't being set in some cases by the event system.
May 21, 2011, 23:44 (GMT)
correct a tooltip misspell
May 21, 2011, 08:56 (GMT)
view3d function naming, no functional changes.
May 21, 2011, 07:15 (GMT)
fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit

previous fix unintentionally made linking groups also add objects to the scene,
tested this more throughly, its ensured only to run on append and not to conflict with group linking/appending.
May 21, 2011, 06:48 (GMT)
no functional changes, make give_base_to_objects() arguments less confusing.
Revision 1890b7f by Joshua Leung
May 21, 2011, 06:04 (GMT)
Bugfix [#27452] Wrong linking of character groups

Linking in groups also ended up adding those objects to the current
scene that we're linking the group in to. This is a regression. It
leads to more work (and/or confusion) from animators when just trying
to get a character into a shot file to start animating it (see my
notes on my blog for the proper workflow regarding this).

Reverting r36762, which caused this mess.
May 21, 2011, 05:34 (GMT)
patch [#27449] bpy_script_paths() return path reversed [patch]
from Dan Eicher (dna)
May 20, 2011, 18:26 (GMT)
Fix for [#27333] Translation constraint is broken.

Committing here a patch by Bastien Montagne (mont29), a more understandable Translation Constraint UI.
Before: http://www.pasteall.org/pic/12578
Now http://www.pasteall.org/pic/12258

From the description:
"When you set �??X�? under the Destination�??s �??Z�?, it does not mean that the Z transform of the source should affect the X transform of the destination, but rather that the X transform of the source should affect the Z transform of the destination�?�"

The new UI should make it a bit more clear.
May 20, 2011, 18:19 (GMT)
change transform to round at 0.5 for fcurves.
this gave noticeable issue when transforming int/fcurve's below zero.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021