Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 6e4be60 by Janne Karhu
March 16, 2011, 14:21 (GMT)
Bug fix: Changing volume texture properties after render crashes (reported by mats on irc)
* Preview render copied the volume texture, but not the actual volumedata, so normal render and preview render clashed.
Revision 8b9615c by Janne Karhu
March 16, 2011, 13:03 (GMT)
Fix for [#26516] Blender crashes for Particle Physics Path Editing.
* Silly own mistake from some previous code cleanup.
March 16, 2011, 12:21 (GMT)
redo panel now runs check() function when defined, filesel and popup dialog were already doing this.
March 16, 2011, 12:06 (GMT)
update x3d test md5s for recent changes, also ensure directory is created or export tests fail.
March 16, 2011, 08:53 (GMT)
api function added for [#26481] Export to X3D of IndexedFaceSet should use X3D 's DEF USE mechanism

Object.is_modified(scene, 'PREVIEW') function for python exporters to check if any modifiers or shape keys are applied (weather the original mesh can be used for exporters).
March 16, 2011, 01:16 (GMT)
Fix nan / black dots in image textures in some corner cases.

March 15, 2011, 22:30 (GMT)
CMake, GCC: replace -Werror=strict-prototypes with -Wstrict-prototypes, some external headers cause this.
March 15, 2011, 22:24 (GMT)
changes to icon loading
- look for icons in datafiles/icons (was looking in datafiles)
- was loading all images in datafiles/ on startup to check if they were the correct icon size, commented this since its unnecessary disk overhead on startup & images are checked for correctness when used anyway.
when running blender from the source dir would load splash.png every time.

also add missing NULL pointer check if the icon couldn't be loaded and ensure no buffer overflow check on icon path creation.
Revision 6864fcb by Lukas Toenne
March 15, 2011, 19:55 (GMT)
Small safety fix: clear temporary link list in node space when copying.
March 15, 2011, 09:04 (GMT)
"Fix" #26445: edit mode vertex distortion

Discussed with Campbell, it's not actually bug and it's more about limitation
of topology mirror. It will work properly when both sides of mesh have matching
unique topology.
Added note to tooltip, so now unpredictable behaviour shouldn't confuse users
so much.
Also gray out "Topology mirror" when "X Mirror" is disabled.
March 15, 2011, 08:38 (GMT)
fix for crash with textbox add poll function, missing NULL check.
March 15, 2011, 08:04 (GMT)
fix [#26494] Auto run Python scripts option in User Preferences problem
- opening a file with blender by passing it as an argument would and loading it once in blender left script auto execute flag in a different state.
- command line args --enable/disable-autoexec were being overridden by the user prefs.
March 15, 2011, 05:00 (GMT)
use defines for BKE_read_file, no functional change.
March 15, 2011, 03:38 (GMT)
fix [#26507] Rename bone -> segfault
March 15, 2011, 03:13 (GMT)
fix [#26504] Deselection of vertices not working in UVs editor
March 15, 2011, 03:02 (GMT)
bugfix [#26505] zoom in selected keys on graph editor
measure uv vertex distance in screen pixels rather then image.
March 15, 2011, 01:48 (GMT)
fix for building on some configurations.
March 15, 2011, 01:31 (GMT)
workaround for problem compiling with glu 1.5.8 on windows
March 15, 2011, 00:08 (GMT)
upgrade glew 1.5.1 --> 1.5.8, from the release logs changes are mainly for maintenance & supporting new opengl functions, this also fixes FreeBSD compile error.
March 14, 2011, 23:52 (GMT)
fix [#26503] Copy Mirrored UV coords exception
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