Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 22, 2011, 15:34 (GMT)
Bugfix #25761

Move-to-layer in 3D window didn't work for linked library objects.
That should be possible, as was in 2.49. Layer property is local.

Revision db8a253 by Janne Karhu
January 22, 2011, 14:44 (GMT)
Fix for [#25664] Remove Pack does not work in Texture panel
* Unpack menu option "Remove Pack" didn't get a pointer to the image to be unpacked. This worked from image view by using the active image, but not from texture panel.
Revision 1149120 by Janne Karhu
January 22, 2011, 14:13 (GMT)
Temporary fix for [#25735] Softbody don't work in linked groups, not generate cache
* The whole case of lib linking and pointcaches is not very well defined currently, but this fix sets the behavior of sb to the same as other physics currently.
* A proper fix will be easy to implement after a good physics baking ui is added.
January 22, 2011, 04:40 (GMT)
own fix r34446, was incorrect, fixed properly now.
January 22, 2011, 04:13 (GMT)
error in own recent commit, r34445
January 22, 2011, 04:02 (GMT)
fix for makesdna error.

ERROR: still 1 structs unknown
*** Unknown structs :
PreviewImage
January 22, 2011, 03:50 (GMT)
comment dead code and fix 2 missing NULL checks (pointer used after NULL check and checking against incorrect pointer before use).
January 21, 2011, 11:52 (GMT)
correction to own cmake error checking script.
January 21, 2011, 10:49 (GMT)
PLY and STL importer tests.
Revision 6132f8c by Mike Erwin
January 21, 2011, 10:11 (GMT)
applied Linux SpaceNav patch from Rafael Ortis
Revision 162795c by Mike Erwin
January 21, 2011, 09:59 (GMT)
applied SpaceNav patch from Tom Acunzo
Revision 5018619 by Mike Erwin
January 21, 2011, 09:56 (GMT)
enabled multithread GL engine + minor cleanup
January 21, 2011, 08:59 (GMT)
Logic UI + missing listener in Outliner - changes on Armature Sensor and Visibility Actuator
* fix for armature sensor (Status Changed doesn't use any value to evaluate itself) + renamed "Test Type" to "Test"
* visibility tooltip was wrong - now we can change visibility from the physic buttons instead of the outliner
* bonus * when you change the visibility from the physics panel the icon in the outliner wasn't changing
January 21, 2011, 06:12 (GMT)
Logic UI: more tooltips, adding (blank = all objects) for the Property field of the physic sensors + using PROP_ANGLE for Radar Sensor
(to work in tooltips bring good karma !)
January 21, 2011, 05:09 (GMT)
bugfix [#25712] Deletion of vertex groups under script control causes incorrect reassignment of vertices in other groups

vgroup functions were mixing up active group and one passed as an argument.

also made other changes.
- removed superfluous call to defvert_find_index() in vgroup_delete_object_mode(), was also doing unnecessary NULL check on each loop.
- remove paranoid NULL check from ED_vgroup_vert_remove, callers all check for valid 'ob'
January 21, 2011, 04:07 (GMT)
BGE Logic UI: Near Sensor tooltip update
January 21, 2011, 03:18 (GMT)
change mathutils.Matrix.Shear() for 3x3 or 4x4 matrices

The plane which defined the shear had the factor applied to each axis equally.
This meant that the shear for any 3x3 or 4x4 matrix would be diagonal on the positive values of each axis.
Only being able to create diagonal shear matrices seems stupid, now take a pair of floats for the shear factor corresponding to the plane axis values, so its possible to shear on only one axis of the plane.
January 21, 2011, 02:32 (GMT)
correct spelling
January 21, 2011, 02:27 (GMT)
[#25732] Incorrect shear matrix in XY plane
fix included by Lawrence D'Oliveiro (ldo)
Revision a994f87 by gsr b3d
January 21, 2011, 00:33 (GMT)
SVN maintenance.
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