Revision 13d684f by Campbell Barton October 19, 2010, 04:25 (GMT) |
fix for implicit declaration, not sure why this happens but OpenSuse 11.1 wouldn't build. |
Revision 3498e22 by Campbell Barton October 19, 2010, 02:50 (GMT) |
Disable LCMS by default for scons. |
Revision a7734cf by Campbell Barton October 19, 2010, 02:41 (GMT) |
bugfix [#24314] Motion path (ghosting/onioning) numbers are displayed with offset |
Revision 8b0179a by Nicholas Bishop October 19, 2010, 01:57 (GMT) |
== Sculpt == Fixed bug #24111, "Mirror clipping not working while sculpting a mirrored mesh" * Mirror modifiers can handle multiple-axis mirroring, updated sculpt to work with that * Marked the "axis" field of MirrorModifierData deprecated, since it looks like bitflags are supposed to be used now |
Revision e01c00d by Campbell Barton October 19, 2010, 01:48 (GMT) |
bugfix [#24289] bpy.ops.object.select_name() is broken |
Revision de1f68a by Campbell Barton October 19, 2010, 01:24 (GMT) |
patch by Elia Sarti, adding selectable_objects and selectable_bases to the screen context, allowing some operators to run from the console which previously only worked in the 3D view. |
Revision 1068679 by Campbell Barton October 19, 2010, 01:21 (GMT) |
use unsigned int for all layers. |
Revision b743454 by Nathan Letwory October 18, 2010, 22:37 (GMT) |
Add Toggle System Console entry to Help menu on Windows systems. |
Revision fc95d8a by Joseph Eagar October 18, 2010, 21:38 (GMT) |
commit of wip working copy; much bugs remain |
Revision f08a9df by Nathan Letwory October 18, 2010, 20:41 (GMT) |
Add operator for toggling cmd box on Windows. Use through search menu (Toggle System Console) or call bpy.ops.wm.toggle_console(). This is based on patch [#6927] Optional Console for Windows by Fahrezal Effendi, submitted on July 10th, 2007 (!) This paves the way for adding a command-line option to Blender to toggle this cmd console, and for having a user preference option for this. Command-line option I haven't added yet, as there seemed to be problems with Python interpreter initialization (read: crashes). This works by redirecting stdout and stderr to blenderlog.txt in user temp directory (most likely %TEMP%blenderlog.txt). When python problem is fixed we can use this to always redirect stdout and stderr to this logfile, making it also easier for us to ask users for this file in bugreports. |
Revision 894daa0 by Tamito Kajiyama October 18, 2010, 20:40 (GMT) |
Merged changes in the trunk up to revision 32565. |
Revision 6e77dc1 by Nathan Letwory October 18, 2010, 20:33 (GMT) |
whitespace commit, AKA commit count bump. |
Revision d5f160d by Nathan Letwory October 18, 2010, 20:32 (GMT) |
Mangle unused parameter names also on non-GCC platforms. This should help in situations where a coder starts using the previously unused tagged parameter after all, reminding the coder to remove the tag and check further. |
Revision bf09c85 by Andrea Weikert October 18, 2010, 17:55 (GMT) |
quick commit for forgotten file in the G.sce -> G.main->name refactoring. Patch by Jens Verwiebe, many thanks. |
Revision 77867df by Campbell Barton October 18, 2010, 13:22 (GMT) |
remove annoying warnings for blenderplayers stub.c |
Revision b1e8d16 by Campbell Barton October 18, 2010, 13:16 (GMT) |
recent fix for relative imports broke autocomp. |
Revision 799fc68 by Campbell Barton October 18, 2010, 12:56 (GMT) |
cflags, cxxflags & linkflags in buildinfo. |
Revision 6d0d688 by Campbell Barton October 18, 2010, 12:35 (GMT) |
define NDEBUG for release builds so assert() is disabled. |
Revision afc8d8b by Campbell Barton October 18, 2010, 11:37 (GMT) |
bugfix [#24306] Python : relative import error |
Revision 58683fa by Campbell Barton October 18, 2010, 11:21 (GMT) |
enable DEBUG define in CMake and scons, also change booleans debug option to BOP_DEBUG, which was used inconsistently, and had to add a define for superlu. |
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