Revision 5fe3909 by Brecht Van Lommel July 27, 2010, 10:27 (GMT) |
Fix #23044: sculpted mesh not updated in object mode with VBO's enabled. |
Revision 83ff285 by Brecht Van Lommel July 27, 2010, 10:06 (GMT) |
Fix #23014: 3d view pivot point default was bounding box instead of median point as in 2.4x. |
Revision 98cb08d by Campbell Barton July 27, 2010, 10:00 (GMT) |
bugfix [#23046] export obj "selection only" issue |
Revision c3ef9c1 by Joshua Leung July 27, 2010, 06:06 (GMT) |
Bugfix #23000: AnimData on Meshes not saved (and loaded) * Animation data for meshes wasn't getting saved at all (the linked actions were, but that doesn't really count) * Lib-linked actions from other files may not load correctly too |
Revision a3166d2 by Joshua Leung July 27, 2010, 05:53 (GMT) |
Dammit to whoever removed the X-Ray button AGAIN from the armature buttons. I remember specifically restoring this a few months ago, but it seems to have gone missing again. Despite the overlap with Object draw settings, this is a one-off setting that you'll end up turning on/off quickly while working with armatures and is also more conveniently set while chosing armature drawtypes (than jumping back to object buttons). Grr...! |
Revision da060da by Campbell Barton July 27, 2010, 04:56 (GMT) |
bugfix [#21754] Smooth view + repeeted view orbit results in slow orbiting. - original quat was not assigned yet so never gave a good result. - quat angle comparison as vector is wrong. |
Revision db6f1f5 by Campbell Barton July 27, 2010, 04:02 (GMT) |
bugfix [#22027] Group disappears in render after adding a group instance |
Revision 12a695a by Campbell Barton July 27, 2010, 02:41 (GMT) |
bugfix [#21407] 3DS Import do not show import options (resizingtransform fix) |
Revision 160b1d8 by Campbell Barton July 27, 2010, 01:20 (GMT) |
[#22274] Special chars = 2 characters workaround, just remove utf from number strings until we have proper UTF editing. |
Revision dcb644a by Campbell Barton July 27, 2010, 00:38 (GMT) |
bugfix [#22605] Context auto-compleate fails first time |
Revision be2e221 by Tamito Kajiyama July 27, 2010, 00:08 (GMT) |
Merged changes in the trunk up to revision 30781. |
Revision 1813324 by Tamito Kajiyama July 26, 2010, 23:50 (GMT) |
Added helper functions to the Freestyle module: * evaluateColorRamp() to evaluate a color ramp at a given point in the interval 0 to 1. * evaluateCurveMappingF() to evaluate a curve mapping at a given point in the interval 0 to 1. |
Revision 432ec37 by Campbell Barton July 26, 2010, 23:49 (GMT) |
Jason, from your merge 30325. move toolsettings out of the userprefs into the sculpt menu, if these should be userprefs then they should be moved into that struct. |
Revision 63791e0 by Nicholas Bishop July 26, 2010, 23:40 (GMT) |
* Partially revert r30763, where PROP_IMAGEPATH was added. * Brush icon property back to not using image browser until a better solution is decided on. |
Revision 00149cf by Campbell Barton July 26, 2010, 23:16 (GMT) |
patch [#23041] CMake WITH_PYTHON_INSTALL option from Dan Eicher (dna) --- snip --- Adds the option to not copy python into the .blender/python directory. Also fixes the problem of deleting the blender installed python where the blender runtime only looks for the copied python and not the system one but not entirely sure why, something to do with CMake hardcoding the PYTHONPATH and PYTHONHOME vars I suppose. This patch only applies to the 'UNIX AND NOT APPLE' platforms but, then again, those are the only ones anyone really cares about...or at least the only ones where using the system python is really viable. |
Revision ac1aea7 by Campbell Barton July 26, 2010, 22:33 (GMT) |
bugfix [#22832] ctrl+shift+a on linked in group which is in a group makes outline green |
Revision b30e2a5 by Luca Bonavita July 26, 2010, 21:37 (GMT) |
== node editor == - added backdrop commands in the view menu I couldnt finf them in the menus and also liquidape asked for them - added cut links command in menu, since also this one wasnt thast obvious (now it's ctrl-drag) - micro patch reviewed by jesterKing |
Revision 7dd0395 by Campbell Barton July 26, 2010, 21:35 (GMT) |
patch [#22901] pixel- and aspectratio corrected camera representation in 3dview from Ralf Hölzemer (cheleb) with my own edits to make the selected camera more clear in the camera view, this also works around the problem where you cant see the camera to select it with passepartout close to 1.0. --- snip --- Attached patch changes the camera representation to draw pixel- and aspectratio corrected in 3dview. It does also fix a little issue where the camera name would jump when the title save would be (de)activated in the camera view. |
Revision 2ab8a2a by Jason Wilkins July 26, 2010, 20:42 (GMT) |
* Fix: CPU usage was going way up because some WM_main_add_notifier functions that I thought were commented out somehow became active again. |
Revision 833d42d by Jason Wilkins July 26, 2010, 20:17 (GMT) |
* removing code meant for debugging |
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