Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 24, 2010, 02:51 (GMT)
bugfix [#22988] Duplicating Lights by Frame Causes Hangup
Revision 780f4c1 by Matt Ebb
July 24, 2010, 02:49 (GMT)
Fixed an annoying problem where sometimes tooltips would get left
hanging on screen, making you have to mouse over them to clear them.

I hope this was the only issue causing this, if anyone sees hanging tooltips
after this commit, please report it!
July 24, 2010, 02:27 (GMT)
bugfix [#22990] Crash rendering joined curves
- dont render invalid material indicies (like mesh faces)
- clamp the material index values when joining, TODO: merge material lists properly.
July 24, 2010, 01:32 (GMT)
bugfix [#22769] Undo Looses Active Camera
The problem was that the v3d could have a different camera to the scene even when locked.
VIEW3D_OT_viewnumpad was ignoring v3d->scenelock option and allowing an invalid state.
July 24, 2010, 00:24 (GMT)
[#22873] Snap to increment isn't working that expected when Units set to Metric or Imperial - minor
- pick the closest unit that matches the existing step size.
- set the distance subtype on some camera flags.
- commented mesh flag 'ME_ISDONE' its nolonger used.
July 23, 2010, 23:48 (GMT)
bugfix [#22941] set object center/origin on a linked duplicate causes linked copied to become unselectable in viewport
July 23, 2010, 20:57 (GMT)
bugfix [#19223] FBX export doesn't do cameras correctly
July 23, 2010, 19:47 (GMT)
bugfix [#22716] Game engine corrupts rig ID-Properties.
Revision c36fcf5 by gsr b3d
July 23, 2010, 19:43 (GMT)
SVN maintenance.
July 23, 2010, 18:42 (GMT)
fix for another case where object editmode data could be lost when switching scenes.
July 23, 2010, 18:30 (GMT)
bugfix [#22954] Crash going edit mode on an object linked in another scene (Kino Bug Reporting Sprint :)
July 23, 2010, 18:00 (GMT)
Audaspace Python API: Better docs.
July 23, 2010, 17:51 (GMT)
bugfix [#22974] OBJ import arrives without texture
July 23, 2010, 17:48 (GMT)
Bugfix: [#21479] Insert Keyframe in some Sequence strip properties does
nothing

This fixes Crop and Transform the same hacky way like Color Balance.

Will do a real fix, if I find a clever way. (Those structures must
provide a Sequence struct backpointer!!)

Cheers,
Peter


July 23, 2010, 17:26 (GMT)
Fix #21077: multiple python headers in an area header not working correct,
each needs a unique ui block name.

July 23, 2010, 17:09 (GMT)
Sequencer UI bugfix: translate / crop also work on effect output, UI was
missing
July 23, 2010, 16:57 (GMT)
== Sequencer ==

This patch cleans up the sequencer core by replacing the caching system
(TStripElems) with a hash based system, which is:

a) a lot faster
b) a lot more readable
c) a lot more memory conserving

The new caching system is also a good building ground for

a) sub frame precision rendering (even on scene strips)
b) multi core rendering (threaded rendering is still disabled, but can
be extended now to arbitrary core numbers)

I tested the code on an extensive editing session today and had no
crashes during 4 hours of editing. So I consider it very stable.

July 23, 2010, 16:50 (GMT)
Fix #20863: when loading a file without UI, with multiple windows open,
the other windows would not preserve the screens correctly, code for
reading 2.4x files was running when it didn't need to.

Revision 4c4ec56 by Janne Karhu
July 23, 2010, 16:48 (GMT)
Fix for [#22644] hair particles bug 2, patch by Lukas Toenne
July 23, 2010, 15:36 (GMT)
Attempt to fix compile for GCC 4.4.

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