Revision 88c3b68 by Joseph Eagar May 3, 2010, 10:09 (GMT) |
mask modifier properly works in weightpaint and edit modes now. note that modifiers should not have to provide a applyModifierEM function, there's really no reason to not pull the result from applyModifier if applyModifierEM doesn't exist, it's not like we don't have a dozen *EM functions that do just that, anyway. fixes 22192. {merged 28543 into trunk} |
May 3, 2010, 08:43 (GMT) |
Fix [#20999] Node Header icons drawn wrong Would like to re-do this stuff properly at some stage... |
May 3, 2010, 07:42 (GMT) |
Fix for renaming particle selection operators a little while ago |
May 3, 2010, 03:33 (GMT) |
Updated icon set, thanks jendryzch! |
May 3, 2010, 03:02 (GMT) |
Fix [#22199] Cloth Cache Panel > Disk Cache doesn't work Condition for this to work (.blend file must be saved) was poorly communicated in the UI (printfs are no good for this - ideally should use reports). Tweaked this a bit. |
May 3, 2010, 02:01 (GMT) |
Fix [#22227] Unbinding calls bind operator Problem wasn't that the same operators was being called, just seems like the code wasn't updated after rev. 28376 |
Revision a1d0913 by Tamito Kajiyama May 2, 2010, 23:10 (GMT) |
Merged changes in the trunk up to revision 28536. |
Revision 139f456 by Martin Poirier May 2, 2010, 21:34 (GMT) |
NetRender Repath functionality: Edit paths in blend file on slaves to match the transfered files. Tested with textures and point caches. Fluid should work. Point Caches with the External option might not. This should fix previous problems when using absolute paths in blend files. |
Revision 31cfad9 by Peter Schlaile May 2, 2010, 17:36 (GMT) |
== Sequencer == Made Multicam-Editing really work: * added a panel within N-keys, so that one can start/stop playback and cut between cameras directly from the panel * made "active_strip" RNA editable, to make that work correctly (is usefull anyways :) ) |
Revision d750c07 by William Reynish May 2, 2010, 14:34 (GMT) |
Tweaked Cache panels to make them clearer, simpler, and added single column UI. |
Revision 3568947 by Daniel Genrich May 2, 2010, 13:48 (GMT) |
Add read-only property to check if any duplis are used. Without this, ob.create_dupli_list(scene) crashes when no duplis are on the object. We cannot use duply_type !='NONE' because for non rna dupli types like dupli_particles, it fails. And some dupli types, we don't want to have in rna |
Revision 4fd2bb0 by Daniel Salazar May 2, 2010, 04:40 (GMT) |
Put ray mirror Fade To color next to Max Distance. Grayed out Fade To if Distance is 0 |
Revision dd3a07a by Martin Poirier May 1, 2010, 20:39 (GMT) |
[#22211] Sending single frame job to netrender Patch by Jeroen Bakker |
Revision c2147a9 by Joerg Mueller May 1, 2010, 16:18 (GMT) |
Merge with trunk, revision 28446 - 28528. |
Revision 540bf6d by Peter Schlaile May 1, 2010, 16:02 (GMT) |
should make problems mentioned in [#19221] Sequencer animation curves not converted correctly from 2.4 go away. |
Revision 93a7f0e by Peter Schlaile May 1, 2010, 15:17 (GMT) |
Second round of sequencer IPO-conversion to new animation system: * now non-frame-locked IPOs work, too. |
Revision d5939c0 by Peter Schlaile May 1, 2010, 14:09 (GMT) |
First round of importing old sequencer IPOs to new animation system: * Frame locked IPOs work now TODO: non-frame-locked ones :) |
Revision 0b8704a by Peter Schlaile May 1, 2010, 12:39 (GMT) |
Fixed version patching for unique sequencer names: now iteration over all strips (including meta strips) works correctly. |
Revision bff3ec4 by Peter Schlaile May 1, 2010, 11:51 (GMT) |
== Sequencer == Since prefetch rendering in sequencer is currently disabled, seq_thread_shutdown should be always TRUE for now. |
April 30, 2010, 07:22 (GMT) |
Fix [#22202] Box Selecting bones does not update animation windows |
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