Revision 41ed305 by Campbell Barton May 4, 2010, 21:43 (GMT) |
make a dummy billboard if its velocity or vector are nan/inf was causing crashes in the raytracer. |
Revision 74f5a09 by Dalai Felinto May 4, 2010, 21:31 (GMT) |
BGE Logic UI: more actuators + almost all sensors * Matt, I'm marking some "property" rna properties that will need some speacial lookup. Talking with Campbell we thought that it will be nice to have the lookup with autocomplete for the properties, but giving you the freedom to type whatever prop_name you want (so you can use python created properties). That way we would still store it as a string. Whenever the property doesn't exist (or was renamed, therefore can't be found) the property name tints in red ... Is that possible? * Matt: in draw_actuator_random I used a uiItemL for one of the modes. Is there another way to do that (having the label in the rna file?). I noticed draw_nodes has some cases of that as well. * Andrea, the actuator_game property filename (in rna_actuator) is the one that needs to open the filebrowser but saving the result as relative path (or to have relative path as the default in this case) |
Revision f721447 by Campbell Barton May 4, 2010, 21:10 (GMT) |
billboards were using un-initialized memory and avoid divide by zero in some cases. |
Revision 22a34cc by Campbell Barton May 4, 2010, 15:04 (GMT) |
render hide/unhide (Ctrl+H, Ctrl+Alt+H, Ctrl+Alt+Shift+H) |
Revision a7cbd50 by Joseph Eagar May 4, 2010, 12:31 (GMT) |
merging revisions 28564-28569 from render branch into trunk |
Revision cef3e30 by Dalai Felinto May 4, 2010, 07:34 (GMT) |
BGE Logic UI: more sensors + rna fixes + actuator empty draw functions (+ camera actuator) |
Revision 02b8995 by Campbell Barton May 4, 2010, 07:26 (GMT) |
clear warning |
Revision 98754f3 by Campbell Barton May 4, 2010, 06:08 (GMT) |
small adjustments for getting the default string of a property |
Revision 0975b9a by Campbell Barton May 4, 2010, 05:30 (GMT) |
clear 2 warnings |
Revision 96beb83 by Daniel Salazar May 4, 2010, 05:15 (GMT) |
Great patch by Harley Acheson fixing about 80 typos and spelling mistakes in makesrna |
Revision 850a4b5 by Xavier Thomas May 4, 2010, 00:28 (GMT) |
Fix [#21353] Rendering h264 reports broken settings and fail. Also silenced a warning. |
Revision 44c0f38 by Dalai Felinto May 4, 2010, 00:06 (GMT) |
BGE Logics UI: commit to receive some feedback from Matt To test use debug mode > 0 (Ctrl+Alt+D) * primarly the goal is to put all the bricks there, and then to worry about the proper layout * sensor header added (need to be more compressed). Also checkbox will not work that well here in my opinion. we need to see what can be used instead (icons?) * sensors, and actuators in alphabetical order * a lot of sensors using the rna (//XXXSENSOR in the ones not using it) * the logic_window.c code for controller and actuator is there only to display the draw functions for controller and actuators. But the code it's a really bad copy of the sensor code, so it will be fixed later (Matt? :) * I would love if the non-expanded mode were more compact, more like in 2.49 (the name non-editable). but this is the kind of think we can worry in the end. Also instead of "move up/move down" it would be nice to drag/drop the sensors/controllers/actuators * to do: rna_actuators: to rename type to mode for the enum |
Revision e09c47a by Peter Schlaile May 3, 2010, 22:17 (GMT) |
== Sequencer == Added operator (and menu entry) to deinterlace all selected movie strips. (does also walk into selected meta strips) Also: small fix for multicam cutting tool (now works also within metas) |
Revision a253d2d by Campbell Barton May 3, 2010, 21:07 (GMT) |
add missing include from recent commit |
Revision 20fd05a by Campbell Barton May 3, 2010, 19:12 (GMT) |
manually sync rigify with render branch fixes [#22231] Rigify Script Error When Generate From Human(Meta-Rig) |
Revision 6cb02a1 by Damien Plisson May 3, 2010, 17:02 (GMT) |
Drag & drop from OS: set to accept any drop operation by default for now |
Revision afa8722 by Joseph Eagar May 3, 2010, 16:06 (GMT) |
merge multires changes into trunk |
Revision 245ab75 by Campbell Barton May 3, 2010, 16:00 (GMT) |
misc uninteresting stuff (killing time at airport commit) - pep8 updates - RNA_TwoDFilterActuator --> RNA_Filter2DActuator - minor changes to conolse namespace init. |
Revision 0fdd003 by Campbell Barton May 3, 2010, 15:56 (GMT) |
have timeoffset use (int)floor(timeoffset+0.5f) when converting to an int to avoid problems with nagative values. |
Revision 914d5e5 by Campbell Barton May 3, 2010, 15:52 (GMT) |
sphinx doc generation - include default values as well as min/max. - partial rebuilds, so we dont have to build all docs each time, only the changed files. |
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