Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 2275b69 by Joshua Leung
April 6, 2010, 10:07 (GMT)
Quick fix to NLA-Baking for Beorn:
Group baked F-Curves by bones instead of by transform type.
April 6, 2010, 09:36 (GMT)
Area Swap: fix memory leak and access to freed memory.

April 6, 2010, 09:11 (GMT)
Fix, python changes to array properties were not yet calling update
and notifiers like other properties.

April 6, 2010, 09:07 (GMT)
Fix #21402: python operator redo properties not refreshed. Now sends a
NC_WM|ND_HISTORY notifier on registering an operator.

Revision c3f64b1 by Matt Ebb
April 6, 2010, 09:05 (GMT)
Tweak/code shuffle to make disabled buttons draw nicer on nodes.
April 6, 2010, 08:47 (GMT)
Fix #21393: some render error messages were not passed to the user.

Revision f1ac9b5 by Janne Karhu
April 6, 2010, 08:43 (GMT)
"Fix" for [#21591] Explode modifier bug
* The new default particle size is quite small, so exploded pieces didn't match the original pieces
* There's now an option to use the particle size (useful for some effects), but it isn't used by default
* This commit will change how some old files look (explode modifier and not 1.0 particle size), but the exact old behavior is achieved with the new "size" option
Revision 12f2a75 by Janne Karhu
April 6, 2010, 08:23 (GMT)
Fix for [#21928] Can't assign hair
Revision 9efc0dd by Matt Ebb
April 6, 2010, 08:11 (GMT)
Fix [#21194] Swap regions stopped working

Cleaned up a code mismatch that I think got there by accident before.
Now area swap is assigned to Ctrl LMB drag to prevent any 'emulate mmb' conflicts.
April 6, 2010, 07:49 (GMT)
- new docstrings for bpy.type.Struct methods & some corrections.
- struct.path_to_id() --> path_from_id().
Revision 5304a65 by Matt Ebb
April 6, 2010, 07:02 (GMT)
Fix [#21516] UI artifacts in array modifier

Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX
ui element. Made a convenience function and rippled it though, too.
Revision b9d60f2 by Matt Ebb
April 6, 2010, 05:52 (GMT)
Fix [#21440] Bug or loose feature? Texture painting brushes

Removed extra brush features that aren't applicable in some painting modes from the UI.
Would be great to have this properly cleaned up and made consistent.

Also tweak to startup blend, hiding brush tools panel.
Revision 34236eb by Joshua Leung
April 6, 2010, 05:02 (GMT)
Patch #21911: Uppercase Windows Drive Letters in File Open Window
Submitted by: Harley Acheson

Harley writes:
The normal convention in Windows is to show drive letters in uppercase, as in "C:", not "c:" as
seen in the File window.

Although Windows file paths are generally case insensitive, drive letters have been shown as uppercase since the early
DOS days. Seeing them in lowercase in the Blender File window looks a bit strange.
Revision 0d75dce by Joshua Leung
April 6, 2010, 04:45 (GMT)
Bugfix #21552: Alt S Envelope scaling key conflict

Keymap conflict. Remapped all shrink/fatten or 'fatness' resizing tools to use Ctrl-Alt-S instead of Alt-S, since Alt-S needs to be kept for consistency with clear transforms operators.
Revision 56b67d4 by Joshua Leung
April 6, 2010, 04:25 (GMT)
Bugfix #21916: Baking NLA strips doesn't group transforms

- Added an optional string arg to struct.keyframe_insert() and struct.keyframe_delete() for the name of the group to add the keyframes to (for newly created F-Curves), instead of doing this as post process.

- Added error prints to the RNA function for setting an F-Curve's group. The old way of setting the groups afterwards couldn't be used anymore, since there was no way to find the action the F-Curve belonged to. This is necessary if the F-Curve list is to be kept in a valid state, since adding to any random group that may not be in the same Action does not work well. There were other issues with the list being iterated over changing while it was still being iterated over too...

TODO:
Find a way to allow the iterator there to still work ok?
Revision 825c162 by Matt Ebb
April 6, 2010, 02:36 (GMT)
Fix [#21678] Crease color cannot be adjusted

Gave edge crease a unique theme colour.
Revision bfe248b by Matt Ebb
April 6, 2010, 02:05 (GMT)
Patch [#21750] Add luma waveform and vectorscope to image view
by Xavier Thomas

This adds the waveform monitor and vectorscope to the image editor 'scopes'
region, bringing it inline (plus a bit more) with sequence editor functionality,
and a big step closer to the end goal of unifying the display code for image/
comp/sequence editor. It's non-intrusive, using the same code paths as
the histogram.

There's still room for more tweaks - I modified the original patch, changing
the openGL immediate mode drawing of the waveform display to vertex arrays for
speed optimisation. Xavier can look at doing this for the vectorscope now too.

Thanks very much Xavier!
Revision ea7fdb5 by Matt Ebb
April 6, 2010, 02:05 (GMT)
Compile fix to collada after ED_object_apply_obmat() was removed.

Arystanbek, please feel free to fix if it's not ok :)
April 6, 2010, 01:34 (GMT)
Patch #21697: GLSL shadows work again, by Matthias Fauconneau, thanks!

April 6, 2010, 01:28 (GMT)
Object API changes so these functions now require a scene as first argument:
create_mesh, create_dupli_list, make_display_list and is_visible.

This is done in order to make these context independent as the RNA API should
be as much as possible, and to fix #21297 and #21719, where there was an
assumption from these functions that there is a scene in the context, which
does not work for external render engines exporting in a separate thread.

Also avoided using context in a number of other functions, ideally only UI/WM
type functions should use context.

I've updated the scripts in trunk, but the addons and external ones in
development will need updates too.

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