Revision b06cdb3 by Joerg Mueller March 20, 2010, 23:36 (GMT) |
Finally, this should really fix the msvc and old ubuntu compiler problems with NAN and finite. |
Revision ba2cfee by Campbell Barton March 20, 2010, 23:31 (GMT) |
drawing text in a byte buffer wasnt working (probably never tested since float buffer is used for rendering) |
Revision d904da1 by Joerg Mueller March 20, 2010, 20:00 (GMT) |
Yet another try to get NaN working on MSVC. |
Revision b6a111a by Joerg Mueller March 20, 2010, 19:51 (GMT) |
Hopefully another fix for MSVC... |
Revision be8c398 by Campbell Barton March 20, 2010, 19:22 (GMT) |
- submit docs now uses the new dialog with an OK button - submitting operator docs sent them twice. |
Revision 07b5479 by Campbell Barton March 20, 2010, 18:52 (GMT) |
remove unused includes for blenlib, left ifdef's for non linux os's alone. |
Revision 66ccd94 by Campbell Barton March 20, 2010, 18:03 (GMT) |
patch #21680 from Richard Olsson wm.invoke_props_dialog() This is so python scripts can have popups which do not redo all the time. |
Revision 11b260e by Campbell Barton March 20, 2010, 16:56 (GMT) |
warning fix |
Revision 391cc2d by Campbell Barton March 20, 2010, 16:41 (GMT) |
merge own commits into render branch into trunk since 27560 27562, 27570, 27571, 27574, 27576, 27577, 27579, 27590, 27591, 27594, 27595, 27596, 27599, 27605, 27611, 27612, 27613, 27614, 27623 |
Revision 7178f10 by Joerg Mueller March 20, 2010, 16:28 (GMT) |
Replacing NAN with C++ limits version, hope that works for MSVC... |
Revision 0816479 by Andrea Weikert March 20, 2010, 14:23 (GMT) |
Fix [#21658] file browser "hide invisible" doesn't hide anything - moved global hide_dot to filelist. - hiding dot files is now included in the filtering of files, which means that for this directory also doesn't have to be read anymore. - reverted changes of rev. 27491 and related changes in rev. 27523 in favor of a more general abstraction for the different 'file browser modes' with respect to filtering. |
Revision ca3736c by Joerg Mueller March 20, 2010, 11:50 (GMT) |
Fix for [#21639] Playback with AV-sync and None sound system. |
Revision 1e2be7a by Joerg Mueller March 20, 2010, 11:15 (GMT) |
"Fix" aka implementation of [#21548] Audio doesn't work when adding scenes with audio to another scene. |
Revision 3dde2e2 by Damien Plisson March 20, 2010, 10:14 (GMT) |
Cocoa: fix some mem leaks appearing on 10.4 builds |
Revision 504745c by Daniel Salazar March 20, 2010, 05:14 (GMT) |
Operator name improvements in select menu |
Revision 15bd165 by Dalai Felinto March 20, 2010, 00:11 (GMT) |
BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture) Now if you have a VideoTexture.Texture you can use its id and draw it with bgl The Id is only going to be valid if the obj you are getting the VideoTexture.Texture from has a valid texture. In the examples you will see them as planes, that become invisible at load time, but are needed to validate the texture id. This is a simple example file: http://blenderecia.orgfree.com/blender/bind_id_simple.blend And a (much) more advanced one: http://blenderecia.orgfree.com/blender/bind_id.blend (get also this image and save it to the same folder of your blend file - http://blenderecia.orgfree.com/blender/mask.png ) Benoit, I couldn't decide on better names so for now I'm glad with this one. |
Revision d50876f by Daniel Salazar March 19, 2010, 06:57 (GMT) |
Adding Non Manifold to select menu in edit mode for vertex and/or edge select mode |
Revision d89a8c3 by Joshua Leung March 19, 2010, 03:38 (GMT) |
More F-Modifier Tweaks: This commit started out aiming to make the "Stepped" F-Modifier (committed last night) even more useful, but ended up fixing a few other finer-points of how F-Modifiers work. Firstly, the new stuff: I've addded options to the Stepped F-Modifier to not affect frames before and/or after specified values, and renamed the 'start offset' to 'offset' for clarity. The main objective of this is to allow Stepped F-Modifiers to only affect certain time ranges, so that by layering/using multiple instances of the F-Modifier, it can be possible to have multiple stepping-sizes. This allows for effects like: http://www.pasteall.org/blend/2230 or in words, it provides a convenient mechanism for animators to specify whether sections of the animation is shown "on twos", "fours", or even "forty-second-ths plus a smidgen", as can be easily done with 2D. Assorted changes to support this: * Properly fixed up how F-Modifiers that work with time, evaluate the time to evaluate the curve at. Now layered time effects like this should be possible in a much nicer way. * Added proper value range validation/clamping to many properties. There are still a lot more that need checking, but at least more properties now do "the right thing". |
Revision 5e7b1bd by Martin Poirier March 19, 2010, 03:26 (GMT) |
Hack to make people stop bugging me. Working around a problem in a work around for holes in the operator API and event system. |
Revision cd9e625 by Joshua Leung March 18, 2010, 13:05 (GMT) |
Missed a file - stepped F-Modifier should have its handles visible+editable to be useful |
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