Revision a9307a4 by Campbell Barton February 24, 2010, 15:56 (GMT) |
[#21295] Escape key doesn't cancel python modal operators also fix distance with lamps being negative for typed in values. |
Revision 03590eb by Campbell Barton February 24, 2010, 15:35 (GMT) |
allow cloth sim for linked duplicates, not many people use this but we need for using hair on linked characters, if there are bugs with this we'll need to fix so enabling for now with comments that its experemental. |
Revision 6afd97b by Campbell Barton February 24, 2010, 15:03 (GMT) |
multi-multi modifier support. |
Revision de78240 by Campbell Barton February 24, 2010, 11:03 (GMT) |
[#21324] mdd import script ported to 2.5 2.4x port by Ivo Grigull (loolarge) from the tracker: It should be working ok, but it does not have all options that the old script had. You can only specify the start frame where to insert the animation, but not skip frames for have a different fps. However, like the old script this will bloat the memory a bit, at some later point i would like to write a script that only reads the current frame from the file when you move the timeline. |
Revision 769f667 by Daniel Salazar February 24, 2010, 03:58 (GMT) |
Empty draw size tooltip fix and added soft limits |
Revision 2f47650 by Campbell Barton February 23, 2010, 19:59 (GMT) |
set the max soft resolution of nurbs surfaces to 64 rather then 1024 |
Revision 55d0ae8 by Campbell Barton February 23, 2010, 19:32 (GMT) |
- use search box for adding actions in the NLA - use less complicated string conversion for saving keymaps |
Revision 3f5786a by Campbell Barton February 23, 2010, 17:56 (GMT) |
added support for proxies as drivers back. |
Revision 0dd58a2 by Campbell Barton February 23, 2010, 16:40 (GMT) |
- py-drivers were not using the name lookup cache. - use manager context for keymap script. |
Revision 9e2e528 by Campbell Barton February 23, 2010, 15:34 (GMT) |
- finally a way to force removal of images (Shift+Click on the X) - generic modal operator now works with int's |
Revision 78bb459 by Campbell Barton February 23, 2010, 12:48 (GMT) |
scene.render_data -> scene.render bpy.types.SceneRenderData -> bpy.types.RenderSettings better do these changes before there are too many scripts out. |
Revision 2dc5713 by Daniel Salazar February 23, 2010, 12:22 (GMT) |
Nicer step size for lamp energy value |
Revision ca5e711 by Campbell Barton February 23, 2010, 11:19 (GMT) |
allow python api to set values of library liked data (still checks editable flag) + improved exception messages. |
Revision 0c89dcc by Campbell Barton February 23, 2010, 09:39 (GMT) |
matrix functions, to_3x3, to_4x4 force fixed time when recording in the BGE. |
Revision 3fbd42e by Joshua Leung February 23, 2010, 05:02 (GMT) |
Various RNA defaults for more consistency when updating settings (scene changes), and incorrect default values for scale settings. |
Revision 01939f8 by Daniel Genrich February 22, 2010, 23:34 (GMT) |
Win64: Enable OpenAL for cmake + win64 |
Revision 97bdfe6 by Campbell Barton February 22, 2010, 23:32 (GMT) |
pep8 cleanup + correction for external player operator return value. |
Revision a8d364c by Martin Poirier February 22, 2010, 23:25 (GMT) |
Move increment value into numinput structure. Easier for transform to have different values per transform then (also different from gears values). (Based on a bug reported by Jonathan Smith) |
Revision 8a31fab by Daniel Genrich February 22, 2010, 22:56 (GMT) |
Win64: Bugfix for non working scons, thanks to matd for the fix! jesterKing: please check if the win32 dll's aren't needed anymore. Seems that they are compiled into ffmpeg, right? |
Revision a7d606a by Daniel Genrich February 22, 2010, 22:17 (GMT) |
Win64: Bugfix for missing include, reported + fixed by matd, thanks |
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