Revision 58b1591 by Campbell Barton December 29, 2009, 00:04 (GMT) |
netrender tab to spaces |
December 28, 2009, 23:40 (GMT) |
Add audaspace/fftw to Makefile system. |
Revision d741b37 by Campbell Barton December 28, 2009, 22:59 (GMT) |
flag to make rna props 'thick wrapped', so returning a property wont try maintain a reference to the original rna property with callbacks. also needed for functions that return vectors/matrix's |
Revision 54d64c4 by Martin Poirier December 28, 2009, 22:49 (GMT) |
netrender: show web interface button in all modes. use rna decorator all the time (no need for special operator decorator) |
Revision d64834a by Martin Poirier December 28, 2009, 22:48 (GMT) |
Python attribute lookup. Don't use RNA functions that don't have defined callbacks (can happen for operator functions used for registration only). |
Revision 1503c90 by Martin Poirier December 28, 2009, 22:40 (GMT) |
Utility function to get the view vector aligned with a specific 3d coordinate. |
Revision 8c6ac07 by Benoit Bolsee December 28, 2009, 22:16 (GMT) |
Update MSVC project files |
Revision 17973dd by Campbell Barton December 28, 2009, 18:09 (GMT) |
dont register or undo 3D cursor setting |
Revision 8177f34 by Campbell Barton December 28, 2009, 18:03 (GMT) |
- object.add_shape_key(name="Key", from_mix=True) - ensure new shape key names are unique - Transfer ShapeKey now can have its settings changes (redo operator) |
Revision 32656ad4 by Campbell Barton December 28, 2009, 15:26 (GMT) |
moved shape key insert function into BKE_object.h |
Revision e09d775 by Campbell Barton December 28, 2009, 10:44 (GMT) |
remove operators WM_OT_open_recentfile and WM_OT_open_recentfile_splash use a python menu instead. |
Revision ed4029d by Joerg Mueller December 28, 2009, 10:15 (GMT) |
Sound: * Fixed minor errors in AUD_BufferReader.cpp and AUD_LoopFactory.h * Added a first version of a bandpass filter using fftw3 |
Revision 98f1d69 by Campbell Barton December 28, 2009, 10:00 (GMT) |
new python module constants * bpy.home - result of BLI_gethome() * bpy.version - BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION * bpy.version_string, as above, formatted: "%d.%02d (sub %d)" |
December 28, 2009, 09:19 (GMT) |
Added 'Add New' buttons to key maps shown in filtered mode. Also on adding new, it expands the key map category and clears the filter so you can see the newly added item. |
December 28, 2009, 08:01 (GMT) |
Fix for [#19519] Dope sheet scrollbar goes out of bounds |
December 28, 2009, 05:14 (GMT) |
Got rid of some dead code |
December 28, 2009, 04:09 (GMT) |
Added location and rotation operator properties for adding objects. The Align to View boolean is now just used to set the rotation property value during invoke. This removes some reliance on 3d view info for non-interactive use, and also lets you specify new object's locations/rotations explicitly when calling from Python. |
Revision 860e460 by Joshua Leung December 28, 2009, 03:45 (GMT) |
Assorted Animation/RNA fixes: * Fix for compiler warning in mesh.c from previous commit * Fix for wrong name for dopesheet filter button used for meshes * Added RNA defines for the default values for quaternion and axis-angle rotations, so that clearing these to their default values "does the right thing (TM)" |
December 28, 2009, 01:31 (GMT) |
Fix for [#20032] outliner cuts off long names after pasing them The system that ensures unique ID names chopped off the end of the name to add a number suffix (.001 or so) regardless of whether it already had a number or not. In this particular case, (no suffix number) it now just shaves off the last letter of the name until it's unique. I've been testing this patch here for a while, and seems to work properly, if anyone would like to have a quick look over this commit and doublecheck, that would be great too. |
December 28, 2009, 01:27 (GMT) |
Change to the way brush/tool selection works, as discussed a while ago Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab, Draw, Inflate, etc), and the recommended method for changing sculpt tools is to change between Brushes. The shortcut keys for changing between tools have now been changed to change between named brushes - the G key in sculpt mode now changes to any brush named 'Grab'. The advantages of this are: * Changing between brushes remembers the strength/size/texture etc settings for each brush. This means that for example, you can draw with a strong textured Clay brush, but then switch quickly to a weaker, untextured Smooth brush, without having to re-do your settings each time. * You can now add your own custom shortcut keys to your own custom brushes - just add a keymap entry similar to the existing ones, that references your own custom brush names. To bring over these new default brushes to an existing B.blend setup, just append them in from the new B.blend in svn. |
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