Revision 816856f by Janne Karhu October 18, 2009, 21:12 (GMT) |
Small particles feature: Multiple group visualization counts per group object are now possible (+/- buttons next to the count list). This allows for example an array of duplicated objects "ob1, ob2, ob1, ob3" without duplicating the actual object (ob1 in the example) in the group. |
Revision f750cc7 by Janne Karhu October 18, 2009, 20:52 (GMT) |
Changing particle physics type to boids and not boids multiple times crashed. |
Revision 442d767 by Janne Karhu October 18, 2009, 19:48 (GMT) |
Fix for [#19610] Hair cut tool, keeps cutting hidden hairs. |
Revision 5506d12 by Nicholas Bishop October 18, 2009, 18:48 (GMT) |
2.5/Sculpt: Fixed "Persistent" option for layer brush, someone changed the RNA name but missed the UI script |
Revision 1f0f2cc by Ken Hughes October 18, 2009, 18:05 (GMT) |
Bugfix: memory was leaking when opening a new file (Ctl-N). Reports were not being freed. Brecht (or someone), can you check this? |
Revision 6d88769 by Tamito Kajiyama October 18, 2009, 17:57 (GMT) |
Improved error checks in the Freestyle.Nature class. |
Revision a0c567d by Daniel Genrich October 18, 2009, 17:41 (GMT) |
fix Win64 compile: Should now work with cmake again, does this break win64 scons anyone? |
Revision 211e7be by Tamito Kajiyama October 18, 2009, 17:28 (GMT) |
Fixed a bug in the Freestyle.Nature class that instances are always considered True even if their integer values are 0. |
Revision becfa7e by Maxime Curioni October 18, 2009, 17:06 (GMT) |
forgotten files of last commit |
Revision 505f5c5 by Janne Karhu October 18, 2009, 16:55 (GMT) |
Bug fixes: [#19596] Child particle in particle mode show for one redraw, then disappear [#19598] Draw actual particles options draws in wrong location |
Revision 9b26e7d by Campbell Barton October 18, 2009, 09:55 (GMT) |
minor changes to x11 cursor grab wrapping - when wrapping 2 mouse events were added. - on release blender still had the last event (possibly outside the screen), where menus would fail to show. Add a mouse event by calling XWarpPointer with no movement when leaving grab. |
Revision 3fa9da9 by Maxime Curioni October 18, 2009, 05:19 (GMT) |
merged changes to revisio 23915 Updated buttons_render.py to have Freestyle buttons Added "empty" BlenderTextureManager as preliminary step to remove last remnants of OpenGL and to allow Freestyle to run on my machine. |
Revision 55e6aa7 by Martin Poirier October 18, 2009, 02:55 (GMT) |
Removing MESH_OT_vertices_transform_to_sphere. This operator was a port of the old ToSphere button that worked only around the cursor. To Sphere transform (Alt-Shift-S) can already do it around cursor if pivot is set to that, can be used interactively and work on more data types, so this is unneeded. |
Revision adba1c3 by Martin Poirier October 18, 2009, 02:45 (GMT) |
Reverting revision 23913. Actions on press is used everywhere in Blender, lets not make an exception here because there's something missing in the event system. Bug report and potential solution is here, if anyone wants to have a go at it: http://projects.blender.org/tracker/index.php?func=detail&aid=19510 |
Revision babf9b2 by Joshua Leung October 18, 2009, 02:15 (GMT) |
Another attempt to fix the problems with confirming transforms while snapping (LMB confirm, CTRL-key still held for snapping) and "ctrl-click" extrusion. Made the confirm keymap for transforms use KM_RELEASE instead of KM_ANY (I didn't see any case where this failed yet?), and restored the "ctrl-click" as it was before r23903 |
Revision eff0083 by Joshua Leung October 18, 2009, 02:06 (GMT) |
Bugfix #19673: Blender crashes when I open "operator cheat sheet" Missing check before using 'obedit' pointer for shape_itemf() (i.e. shapekey enum generator) |
Revision 2d7587b by Daniel Genrich October 17, 2009, 22:34 (GMT) |
Smoke: *Should fix crash with collision objects |
Revision 13a70d2 by William Reynish October 17, 2009, 21:08 (GMT) |
Added torus icon to the add menu, and made naming consistent with the other add menus. |
Revision 69c6a33 by Campbell Barton October 17, 2009, 19:32 (GMT) |
wrap the mouse within the region while grabbing so on release the current view never changes and less likelyhood of loosing the cursor when running blender on 2+ screens. (assuming the 3d view isnt stretched over both) |
Revision 484bf96 by Campbell Barton October 17, 2009, 16:52 (GMT) |
simple fix for blend from shape when no keys exist |
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