Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 15, 2009, 15:34 (GMT)
svn merge -r 22571:22800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
svn merge -r 22800:23207 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Merged volumetric with new raytrace code (it compiles and rendered volume-cube.blend withouth problems)

Part 2:
everything except source/blender (merged on part1)
Revision 86b474a by Joseph Eagar
September 15, 2009, 15:32 (GMT)
made subsurf object mode conversion faster, though still needs a bit more work
September 15, 2009, 15:15 (GMT)
svn merge -r 22571:22800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
svn merge -r 22800:23207 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Merged volumetric with new raytrace code (it compiles and rendered volume-cube.blend withouth problems)

Part1:
source/blender
September 15, 2009, 13:28 (GMT)
Update MSVC project files
September 15, 2009, 12:45 (GMT)
UI tweaks

*Cleaned up Transform panel in n-key area. It's now single column so that this view can be nice and slim, while you can still access everything.
This is especially important in edit mode where you cannot change the transform values numerically from the Properties.
Transform properties don't seem to work for Metaball edit yet, so wasn't able to test this

*Removed some lingering tools in curve transform and put them in the toolbar instead.

*Improved alignment in toolbar

*Made Image Properties use regular checkmark toggle buttons

*Added Delete as an alternative to X key, as it was in 2.4x

September 15, 2009, 11:35 (GMT)
2.5: node group/ungroup/edit operators, patch by Michal Ziulek,
with some small changes.

September 15, 2009, 10:59 (GMT)
didnt change all filename's to path's
September 15, 2009, 10:52 (GMT)
- opening the file selector was freeing a NULL pointer
- some warnings in last commit.
September 15, 2009, 10:26 (GMT)
Smoke:
* Less verbose
* More OpenGL error messages (on blender -d)
September 15, 2009, 10:23 (GMT)
UI: renamed 3dview menus to be lower case, not too important now,
but once these become extensible we need consistent names.

September 15, 2009, 10:01 (GMT)
- new property attribute - default_array, which returns a variable size array useful to get the defaults for operator & function arrays.
- updated python api to check for array types rather then the length since a variable length array can be 1 or 0 length.
- python docgen added .0 to the end of floats which messed up values like 1e-05
Revision 223bc8a by Matt Ebb
September 15, 2009, 03:54 (GMT)
* Added RNA path functionality to fluidsim modifier settings, to allow keying of fluidsim settings properties.

Note: Although the properties can be animated with the RNA system, the values are not exported to the actual fluid sim yet, that can come later.
Revision aa8163e by gsr b3d
September 14, 2009, 23:00 (GMT)
Revert endianess test to 2.49 style.
Reported by jms.
September 14, 2009, 22:27 (GMT)
Smoke:
* Bugfix for non working 3dview

Credits: Thanks to Wahooney, jesterKing and a big thanks to Matt/broken for hunting this down!
September 14, 2009, 21:55 (GMT)
Smoke:
* Fixing compile warning
September 14, 2009, 20:48 (GMT)
2.5 Bugfixes

#19302: the spin operator did not redo correct when changing properties.
Actually the problem was somewhere else, the search menu always did an
unnecessary undo push, which conflicted with an operator undo push with
the same name. Only in the case of "Spin" was this noticed, because it's
name is so short and you actually type it completely.
#19328: swapping areas could crash when dragging mouse outside the window.

Attempted fix for #19331, #19335 as well, where backspace and some other
keys give square characters instead of working as expected. Couldn't
reproducable here, so please test.

Revision 1b2344a by gsr b3d
September 14, 2009, 20:17 (GMT)
Also set utf8 encoded hint for window title.
September 14, 2009, 19:49 (GMT)
2.5 Bugfixes

#19343: vertex paint blur was not working. shared vcol was disabled
for speed, but blurring still needs it. Also fixed brushes with
size > 64 not working correct.
#19314: non-zbuffer selection did not work with background image,
drawing it made the WM matrix go out of sync.

Forgot to mention these in previous commit:
* Manipulator type was not properly initialized, .B.blend update helps,
but still needed version patch & correct setting for new space.
* Added a utility function for the toggling region hide, instead of
duplicating the code.
* SSS preview render preprocessing pass now also uses multiple threads.
* Added version patch for unit scale, was still 0.0.

September 14, 2009, 19:12 (GMT)
2.5 Bugfixes

#19345: can't get out of grayed out pointer field.
#19342: item_pointerR fields can't be cleared with one item.
#19341: fix hanging tooltips when manipulating regions.
#19339: context panel still allowed tabbing, but it has no header.
#19334: editing SSS settings crashed previewrender.
#19330: object mode could not be switched on from the header menu.

September 14, 2009, 17:22 (GMT)
Smoke:
* Only simulate smoke when starting from startframe
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