Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 30, 2009, 21:57 (GMT)
Fix crash reported by DingTo with camera transform in camera view.
Revision 2d9cee7 by Joseph Eagar
August 30, 2009, 21:52 (GMT)
more subsurf stuff
Revision dc7ab9a by Joseph Eagar
August 30, 2009, 21:36 (GMT)
subsurf normals fix
Revision 8823761 by Joseph Eagar
August 30, 2009, 21:30 (GMT)
vpaint works with the new face structures, yay, though it probably still has issues, needs more testing. also hopefully fixed subsurf crash everyone but me was getting, what I found should have caused crashes even for me, no idea why it did not. also got face flags to work with subsurf, and partially got materials, though theres still a problem there.
August 30, 2009, 21:00 (GMT)
2.5 Physic Buttons:
* Some Panels missed the "md" context declaration for the new cloth_panel_enabled(md) check.
* Code Cleanup.
August 30, 2009, 20:03 (GMT)
bugfix of the bugfix
August 30, 2009, 19:38 (GMT)
== Sequencer ==

Fixed hddaudio for sample formats other than 16 bit (8 bit e.g.)

August 30, 2009, 19:26 (GMT)
2.5 Mist/Camera:

Changing Mist values didn't update the mist camera drawing in 3D View, when enabled.
Bug reported by Julian|H. Thanks!
August 30, 2009, 19:02 (GMT)
made python 2.x and 3.x compatible.
Revision fee715f by gsr b3d
August 30, 2009, 17:34 (GMT)
Make file directly executable.
August 30, 2009, 16:18 (GMT)
2.5 Sound:

* Updated UserDef RNA so that only compiled in audio drivers are displayed. (Missing definitions in Makefiles, someone fix please!)
* Fixed libsndfile and ffmpeg building with CMake with msvc.
August 30, 2009, 15:00 (GMT)
Removing old datatoc C source code; use the python version now!
Revision 7df39b5 by Joshua Leung
August 30, 2009, 13:32 (GMT)
Grease Pencil: Basic Support for Image Editor Again

* Grease Pencil works again from Image Editor now. For now, the GPencil datablock is linked to the Image Editor space, but this can be changed if need be.

* Made Grease Pencil hotkeys into a separate Grease Pencil keymap, which can get included automagically like for frames/ui/v2d/etc. by supplying ED_KEYMAP_GPENCIL as part of st->keymapflag

* Temporarily restored the nasty hack to make View2D-aligned sketches in Image Editor to use OpenGL lines only. I still dunno why this doesn't work normally.
(Probably related is that strokes are not visible when there's no image visible atm).
Revision d4d520c by Joshua Leung
August 30, 2009, 11:37 (GMT)
Grease Pencil: Various Drawing Fixes

* Restored option to have strokes aligned to screen space. By default, this is not enabled (the setting for view-space is the default instead).

* Fixed bugs related to drawing/erasing in screen space.
August 30, 2009, 09:11 (GMT)
Same fix for libsndfile in cmake.
August 30, 2009, 09:10 (GMT)
Fix for libsndfile in mingw scons config.
Revision 970c921 by Matt Ebb
August 30, 2009, 07:07 (GMT)
* Fixes for shading objects inside volumes
Revision 466d594 by Matt Ebb
August 30, 2009, 06:42 (GMT)
* Limit available texture coordinate types when using volume materials
Revision 46ba8b6 by Joshua Leung
August 30, 2009, 06:10 (GMT)
Grease Pencil: Hacky fix for "broken strokes" bug (pun intended) ;)

For the strokes drawn using OpenGL lines, moderately-sized changes in the pressure between two points could result in the stroke being disjointed, since a new GL_LINE_STRIP would need to be created with the new line thickness due to the new pressure value.

(In reference to the summary of this commit, this bug was noticed by Matt Ebb (broken). This bug is also in 2.4x, but was suprisingly not really noticed.)
Revision 05ebac7 by Joshua Leung
August 30, 2009, 05:54 (GMT)
Grease Pencil: Bugfix (Dots) + RNA Wrapping

* Making single dots should be possible again.

* Wrapped the debug option, 'Show Points', for layers, which makes all the points on the layer get drawn with dots indicating positions of stroke points.
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