Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 4, 2009, 14:32 (GMT)
2.5

Two small fixes;
- Search menu options text could overlap with hotkey
- Operator "duplicate area into window" didnt work for non-actionzone

Revision d2ea71a by Robin Allen
June 4, 2009, 14:11 (GMT)
Cleaned up the node wrapping code
Revision 0f9841b by Robin Allen
June 4, 2009, 13:55 (GMT)
All nodes are now wrapped! Some still need limits and extra logic though.
June 4, 2009, 13:02 (GMT)
June 4, 2009, 12:47 (GMT)
iTaSC: better auto substep calculation with formula to evaluate the amount of singularity.
June 4, 2009, 11:16 (GMT)
2.5 RNA:

* Found more bugs in factor properties.
June 4, 2009, 11:05 (GMT)
2.5 RNA:

Bugfix: Smooth Modifier didn't accept negative factor values.
Patch by Wahooney. Thanks!
June 4, 2009, 10:56 (GMT)
2.5 RNA:

* Wrapped some more object force properties.
* Fixed a bug in the field_type_items.
June 4, 2009, 07:42 (GMT)
BGE small fixes
- script template use new property syntax
- Python could set the axis/hat to a negative index and crash blender (nobody complained)
- Servo control UI had overlapping text
June 3, 2009, 23:56 (GMT)
*enabled mirror rays again
*octree is fine
*bvh tree gives bad results
June 3, 2009, 23:33 (GMT)
UI:
* First step for buttons context browsing, read-only still.
* Drawn in a panel now, though this should become a separate region.
* Path of the context is constructed as an array of RNA pointers and
then used for drawing and context lookups from python.

June 3, 2009, 23:22 (GMT)
RNA:
* Added a MaterialSlot collection in Object rather than giving
the list of materials immediately. This should more correctly
reflect how this data is organized, even though there is no
equivalent C struct.

* Added name properties to MaterialSlot/TextureSlot/ParticleSystem.

June 3, 2009, 23:16 (GMT)
UI/RNA:
* Added an icon entry to RNA structs, instead of the UI_GetIconRNA
function, to keep code together a bit more and make the lookup
faster.

June 3, 2009, 22:19 (GMT)
2.5 RNA:

* Started wrapping object force.
* Added "absorption" property in Collision Modifier RNA.
Revision 06fe5de by Kent Mein
June 3, 2009, 21:03 (GMT)
Make release wasn't stripping the gameplayer
(typo)

Kent
June 3, 2009, 20:06 (GMT)
KX_MouseFocusSensor - bug reported by Micro27 on blenderartist
vertical bounds checking for multiple viewports was inverted.

quiet some compiler warnings and minor corrections
June 3, 2009, 18:31 (GMT)
2.5

Further work on new "text search" button.

- Now allows to browse items (mouse, arrow key)
- Assigns active value
- Uses different backdrop to distinguish from popup menus
- Cleaned API for it, so it can be used nicely generic

Also added a search menu, which shows all currently working
operators: CTRL+ALT+F. (mind the looks, it needs some tweaks!)

To make a menu activating a button I've added a new event...
could use some tweaks.

Important note: the callback to pass on "old string" for text
button (bone rename) couldn't work yet, added first code for new
callback, but has to be worked on further. When bone rename gets
added it can be tested.


Revision e650251 by Kent Mein
June 3, 2009, 15:24 (GMT)
coverity CID: 374
Checker: FORWARD_NULL (help)
File: base/src/source/blender/src/toolbox.c
Function: tb_do_render
Description: Variable "ca" tracked as NULL was dereferenced.

Moved check for null to include else statement.

Kent
June 3, 2009, 15:17 (GMT)
iTaSC: various improvements. Better cache handling: keep cache if new value identical to values in cache, only write cache on last reiteration on first timestep. Dynamic control of CopyPose gain.
Revision eafd272 by Kent Mein
June 3, 2009, 15:14 (GMT)
Missed this one before. It's another coverity issue:
CID: 477
Checker: REVERSE_INULL (help)
File: base/src/source/blender/blenkernel/intern/cloth.c
Function: cloth_apply_vgroup
Description: Pointer "dm" dereferenced before NULL check

Just like the others it assigned the value twice, removed
the one that was before checking for NULL.

Kent

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