Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 4750 / 5574

Revision 0662903 by Joshua Leung
March 2, 2009, 01:22 (GMT)
Pose Channels - changing settings in RNA updates them correctly again
Revision d52212c by Joshua Leung
March 2, 2009, 00:55 (GMT)
2.5 - Various animation bugfixes for samples
March 1, 2009, 21:23 (GMT)
* fix linking problem when building WITH_BF_PLAYER=True
March 1, 2009, 15:03 (GMT)
Limit cascading rotations (rotation on each child of a chain) to Individual Center mode, as I thought I had done at first. :|
Revision 6888f54 by Joshua Leung
March 1, 2009, 11:47 (GMT)
Graph Editor: Baking (Alt-C) operator now works as expected

In the process, added some really basic drawing code for curves containing such data. Note: the endpoints don't draw right yet though.
Revision d9c9108 by Joshua Leung
March 1, 2009, 11:27 (GMT)
Graph Editor: Added operator to 'bake' keyframe-based F-Curves to be composed of samples.

This operator can be activated using the 'Alt-C' hotkey for now, and operates on selected + editable F-Curves. This is currently still highly experimental, and does crash

I've implemented this as a way to test out the FPoints/samples code, which will be used to provide better support of the dense F-Curves which result from importing Mocap/BVH data. These should use considerably less memory + have a few additional benefits over keyframes when they're working in a stable fashion.
Revision 6834186 by Joseph Eagar
March 1, 2009, 09:12 (GMT)
made triangulator produce less nice triangulations for speed. hopefully I've not relaxed the angle requirements too much. I realized that, at least for tesselating ngons it doesn't help uch to have pretty triangulations, you'll still have all the interpolation problems and whatnot.
Revision aeab448 by Joseph Eagar
March 1, 2009, 08:22 (GMT)
fixed duplicated header that had gotten out of sync with it's duplicated sibling. man that was annoying. would get rid of duplicated header, only I really should do that in main 2.5 branch, which i don't have checked out right now.
Revision d122aea by Joseph Eagar
March 1, 2009, 08:02 (GMT)
coded little vert connect tool. connects selected verts within the same face. currently integrated with fkey, along with the simple face merge tool I made too.
Revision 34dcf5f by Joseph Eagar
March 1, 2009, 06:47 (GMT)
adding files from merge.
Revision 3031364 by Joseph Eagar
March 1, 2009, 06:36 (GMT)
Split dissolve_disk into dissolve_vert and dissolve_disk as agreed.
also made dissolve vert bmop use the error api, and put in some code
to report it to the user in the xkey ui code.

Need to make a file in editors/mesh for client code utility functions for
bmesh, like e.g. reporting bmesh errors to the user, handling conversion
more automatically, etc.
Revision 8be2a86 by Joseph Eagar
March 1, 2009, 06:23 (GMT)
split dissolve_disk into dissolve_vert dissolve_disk as agreed. also made dissolve vert bmop use the error api, and put in some code to report it to the user in the xkey ui code. I'm not sure how this should work; I don't think we can have utility code in bmesh/ for reporting errors to the user, so it'll have to go in editors/mesh somewhere.
Revision db472a3 by Joshua Leung
March 1, 2009, 06:22 (GMT)
View2D: Removed the hacks from commit 19005 as they weren't actually needed. The keymap currently contains some special method for coping with this.
Revision 7f8b81c by Joshua Leung
March 1, 2009, 05:45 (GMT)
2.5 - Animation related tweaks

* Scrollers for zoomable views are now always shown again. The previous method was quite bad for these, as there would be flickering as the view was zoomed + panned. Also, the old method was not suggestive of the drag-zoom features on the scrollers, which was provided by the shaded bars. (Non-zoomable views will still only show scrollers where appropriate).

* Insert-Key in 3d-view (i.e. the 'temp' operator which still needs to be ported to use builtin relative keyingsets) had a bug where the wrong keyframe were being inserted (rotation in instead of location, scaling instead of rotation) for bones.
Revision 31750bf by Joshua Leung
March 1, 2009, 01:50 (GMT)
2.5 - Text Editor bugfix

KM_TEXTINPUT event matching was not correctly working for standard number keys (and chars such as @ # $ % ^ & etc.), which were being ignored.

Ton - you might like to check this commit. It works fine here now, but it might not be the intended way.
Revision e65eca8 by Joseph Eagar
March 1, 2009, 01:03 (GMT)
yay tesselator is behaving. seems to work ok now. it's kindof slow, would be worth investigating faster methods someday, also get briggs more elegant method to work. but don't want this to be a time sink.
February 28, 2009, 23:33 (GMT)
2.5: Text Editor back.

There was very little structure in this code, using many globals
and duplicated code. Now it should be better structured. Most
things should work, the main parts that are not back yet are the
python plugins and markers. Notes:

* Blenfont is used for drawing the text, nicely anti-aliased.
* A monospace truetype font was added, since that is needed for
the text editor. It's Bitstream Vera Sans Mono. This is the
default gnome terminal font, but it doesn't fit entirely well
with the other font I think, can be changed easily of course.

* Clipboard copy/cut/paste now always uses the system clipboard,
the code for the own cut buffer was removed.
* The interface buttons should support copy/cut/paste again now
as well.
* WM_clipboard_text_get/WM_clipboard_text_set were added to the
windowmanager code.

* Find panel is now a kind of second header, instead of a panel.
This needs especially a way to start editing the text field
immediately on open still.

* Operators are independent of the actual space when possible,
was a bit of puzzling but got it solved nice with notifiers,
and some lazy init for syntax highlight in the drawing code.
* RNA was created for the text editor space and used for buttons.

* Operators:
* New, Open, Reload, Save, Save As, Make Internal
* Run Script, Refresh Pyconstraints
* Copy, Cut, Paste
* Convert Whitespace, Uncomment, Comment, Indent, Unindent
* Line Break, Insert
* Next Marker, Previous Marker, Clear All Markers, Mark All
* Select Line, Select All
* Jump, Move, Move Select, Delete, Toggle Overwrite
* Scroll, Scroll Bar, Set Cursor, Line Number
* Find and Replace, Find, Replace, Find Set Selected,
Replace Set Selected
* To 3D Object
* Resolve Conflict

February 28, 2009, 22:25 (GMT)
BGE patch #18309 commited: Add an addObject() method to KX_Scene.
February 28, 2009, 21:44 (GMT)
BGE patch #18181 commited: Fixing some blenderplayer arguments (-c, -w, -f).
February 28, 2009, 21:37 (GMT)
MSVC9 project file: add ffmpeg avdevice lib to linker for the blenderplayer.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021