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Revision fb3a42d by Ian Thompson
August 10, 2008, 14:24 (GMT)
Shift keys cancelled the suggestions list (missed from earlier event refactor)
Revision 6ba72d4 by Ian Thompson
August 10, 2008, 12:02 (GMT)
Fixed saving to relative paths and made external modification messages more user friendly.
Revision f3c138e by Joshua Leung
August 10, 2008, 03:39 (GMT)
Changed a few places where visibility for EditMode bones is tested, so that they now use a macro I introduced in the previous commit.
Revision 2fe3159 by Joshua Leung
August 10, 2008, 03:10 (GMT)
== Armature Editing Tweaks ==

* New Tool: Switch Direction
This tool switches the direction of selected bones in EditMode, and can be found under the Specials Menu (WKey). It also adjusts the parenting, so that continuous chains can still be linked.

* Bone Locking:
Removed Lock/Unlock functions from Specials menu, and moved this functionality under the Toggle/Set/Clear Bone Settings tools (Shift/Ctrl-Shift/Alt W respectively)
August 10, 2008, 01:38 (GMT)
* Script to convert BDF pixel fonts into C++ files blender can read. - Amiga bitmap font example http://download.blender.org/ftp/incoming/bitmap.png
* BF_CONFIG was missing from SCons help menu.
Revision 295155b by Ken Hughes
August 9, 2008, 22:24 (GMT)
Python API
----------
Remove documentation for Render.EnableEdgeShift and Render.EnableEdgeAll methods, which are no longer in the API.

August 9, 2008, 19:39 (GMT)
Fix bug caused by extranuous return in distance weight calculations (ignored the weighting parameter)
Extract constant for shape level matching
Go to lowest node with matching shape, instead of just lowest node (created bugs)
Revision 83bcb9d by Ian Thompson
August 9, 2008, 18:11 (GMT)
Python errors originating in the active text are now displayed at the top of the text area. Errors in other files/scripts still pop up a message as before and all errors are still printed to the console. This removes the need to switch to the console for local errors.
Revision 4c89ee7 by Ian Thompson
August 9, 2008, 14:47 (GMT)
Line highlighting did not work for syntax errors.
Revision 7cbfe78 by Joshua Leung
August 9, 2008, 10:50 (GMT)
Bugfix #17465: "Pose Edit Not Possible" message activated on 3D navigation

When navigating the 3d-view with a bone (or bones) selected, 'Rest Pose' enabled for the armature, and 'Orbit Around Selection' turned on, a "Pose Edit Not Possible" warning would pop up every time the view was manipulated.

Was caused by a missing check for the 'TFM_DUMMY' transform mode used when calculating center to use (based on active item)
Revision ed972db by Ian Thompson
August 9, 2008, 10:12 (GMT)
Merge from trunk: 15912:16031
Revision d7f64d4 by Ian Thompson
August 8, 2008, 23:14 (GMT)
Whole word ops. now treat symbols differently to whitespace allowing better control over cursor movements (solves mindrones' request).
Revision 4d83ce9 by Ian Thompson
August 8, 2008, 20:30 (GMT)
Improvements to the suggestion and doc listing events (when to update and when to remove).
Revision e9c9214 by Ian Thompson
August 8, 2008, 16:49 (GMT)
Clipboard operations added to text editor RMB menu.
Revision adcd339 by Janne Karhu
August 8, 2008, 16:40 (GMT)
Fix for [#13697] Reactor particles with children doesn't render
-Particles were being recalculated a bit too aggressively. Normal particles didn't care, but since reactor particles have dynamic birth times they lost crucial information in the recalculation.
Revision d428919 by Ian Thompson
August 8, 2008, 15:54 (GMT)
Typing 'from a import b' threw an error if b was not found. Accidentally moved this out of the try block in an earlier tidy-up.
Revision 3832af9 by Janne Karhu
August 8, 2008, 15:38 (GMT)
Fix for [#16671] Moving a metaball that a particle system uses as a object (for visualization) also moves the particles
-The particle dupliobjects were using the objects trackflag in combination with it's rotation causing strange behavior. Now the trackflag is ignored and only the rotation of the object being duplicated is taken into account.
August 8, 2008, 14:24 (GMT)
Fixing point-face distance to support degenerated tris/quads with area<FLT_EPSILON
August 8, 2008, 11:40 (GMT)
forgot update ver.number in last commit
Revision 277a420 by Joshua Leung
August 8, 2008, 10:15 (GMT)
== PoseLib: Add New (on Current Frame) ==

When adding poses to a PoseLib, it is now possible to make them be added on the current frame. It is still recommended to use the default method (plain Add New), as it is prevents poses stored in the PoseLib from being overwritten accidentally.
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