Revision 34a1d92 by Peter Schlaile May 15, 2008, 06:47 (GMT) |
== FFMPEG == Added additional entry, so that ffmpeg encoding options can be added using their name instead of "the menu(tm)". |
Revision a6a4b78 by Benoit Bolsee May 14, 2008, 20:22 (GMT) |
Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent. This is only a partial fix: the user must put the parent vertex at the center of the parent object and disable the physics on the tracking object (use empty or collision free object). |
Revision c493789 by Andre Susano Pinto May 14, 2008, 20:01 (GMT) |
Revision 9f7bc14 by Geoffrey Bantle May 14, 2008, 19:29 (GMT) |
-> FLT Export bugfix Export of open faces on export was dropping the last vertex. Also removed recursion from function in order to make it safe for large polygons. |
Revision 859a058 by Andre Susano Pinto May 14, 2008, 18:25 (GMT) |
I'm considering using bvhtree for shrinkwrap but the build was considerable slower than kdtree as so i've made some improvements So basicly theres no shrinkwrap improvements for now... |
Revision d1b04a3 by Campbell Barton May 14, 2008, 16:49 (GMT) |
forgot to use the thread setting function for rendering. (was only used for baking) |
Revision 540c0e0 by Campbell Barton May 14, 2008, 16:40 (GMT) |
uvcalc_lightmap would raise an error on meshes with no faces. auto-threads wasnt working for baking. |
Revision b64eeda by Daniel Genrich May 14, 2008, 16:14 (GMT) |
Revision 4d8b558 by Daniel Genrich May 14, 2008, 16:09 (GMT) |
Pre merge commit (includes commented moving stuff) |
Revision b65d4f9 by Martin Poirier May 14, 2008, 14:53 (GMT) |
Missing hotkey in menu for Align to Transform Orientation |
Revision 7806a44 by Brecht Van Lommel May 14, 2008, 13:30 (GMT) |
Minor particle system fixes: - Changed some tooltips. - Refresh with reactors and shared particle settings. - Copying of child particles. |
Revision d1e1332 by Martin Poirier May 14, 2008, 12:24 (GMT) |
Final fix fo revision 14827 Fixing UV Quad Constraint when cancelling transform. Also, transdata conversion is a bit faster for all UV transforms. Patch by Cambo, reviewed and revised. |
Revision c56f484 by Martin Poirier May 14, 2008, 09:30 (GMT) |
== Transform orientation bugfix == Fallback to global if the selected orientation doesn't exists. This only happens when switching between scenes or screens(orientations are per view3d) |
Revision 9fdb496 by Joshua Leung May 14, 2008, 09:00 (GMT) |
NLA and IPO now have the "AfterTrans Keyframe" option that prevents the creation of duplicate keyframes after transform. |
Revision 83c2acc by Daniel Genrich May 13, 2008, 22:30 (GMT) |
stupid me - i left the wrong line in. |
Revision 3bb43aa by Daniel Genrich May 13, 2008, 22:29 (GMT) |
bug in bvhkdop (bad diff merged, pointed out by jaguarandi) |
Revision f98085b by Peter Schlaile May 13, 2008, 20:32 (GMT) |
== FFMPEG == Not all versions of ffmpeg seem to have av_find_opt. Added my own version... grmbl. |
Revision 2c4fd39 by Martin Poirier May 13, 2008, 13:20 (GMT) |
Todo [#5743] Rotate dosnt work at high zoom Fixed by only conditionally resetting the start of the triangle used to calculate the angle to when an angle is actually measured (so really small angle don't result in continuous deltas of 0 degree). However, the smallest rotation angle is still limited by the precision of the acos function (here: 0.02 degrees, 0.02 / 30 with Shift pressed). |
Revision b303fa9 by Campbell Barton May 13, 2008, 10:19 (GMT) |
canceling UV transform would still run the be_square function |
Revision f4a20f4 by Martin Poirier May 13, 2008, 10:17 (GMT) |
[#8146] Objects rotate in wrong direction when using numeric input (R x <num>) Don't flip axis to face camera on num input. |
|