Revision 61707fb by Andrea Weikert February 18, 2008, 17:56 (GMT) |
== MSVC 7.1 projectfiles == - added missing files rev. 13738 (Transform Orientations) commit. |
Revision 0a70312 by Campbell Barton February 18, 2008, 17:20 (GMT) |
moved LARGEFILE defines to BLI_storage.h |
Revision 09bb791 by JLuc Peuriere February 18, 2008, 16:31 (GMT) |
making the new transform methods work on Os X getndof return a 7 floats array, but only the first 6 are axis the last one is a delta and seems to be much smaller on windows systems this value should be ignored for the moment |
Revision 41e4d7e by Brecht Van Lommel February 18, 2008, 15:56 (GMT) |
Disable particle time looping for hair, doesn't have any purpose there, only gives weird results. |
Revision 331559d by Brecht Van Lommel February 18, 2008, 15:21 (GMT) |
Bugfix for defocus node gamma correct. It applied gamma correct to a premul image but that doesn't work correct. Now it depremuls and premuls again around the gamma correction. Better solution might be possible, but this gives compatible results. |
Revision 314736e by Campbell Barton February 18, 2008, 14:06 (GMT) |
particle bug - Edit Particles could reference invalid face indices's, Now particles lookup every face in the derived mesh to be placed on the mesh. |
Revision 988ffbc by Brecht Van Lommel February 18, 2008, 13:38 (GMT) |
Bugfix for speed vector pass not being done when rendering a single layer from the compositor. I've solved this by changing the behavior, now it always renders a vector pass even if Do Composite is disabled. I think that's more consistent because other passes get rendered too regardless of Do Composite, the vector pass was just an exception. |
Revision fb2e03c by Brecht Van Lommel February 18, 2008, 13:05 (GMT) |
Bugfix for own mistake in recent commit, halo render could crash with no material assigned. |
Revision cd9e2a0 by Brecht Van Lommel February 18, 2008, 11:29 (GMT) |
Bugfix for particle path drawing messing up opengl state in some cases. |
Revision 7643d5a by Brecht Van Lommel February 18, 2008, 11:16 (GMT) |
Fix for bug #7845: IK stretch lead to bone shaking a bit too quickly since making IK scale independent, now does more strict clamping of stretch again. |
Revision 46f2e46 by Brecht Van Lommel February 18, 2008, 10:58 (GMT) |
Bugfix: hair effector settings only showed when the hair was editable, but they work also if the hair is not editable. |
Revision 785b4dc by Brecht Van Lommel February 18, 2008, 10:49 (GMT) |
Fix for bug #8052: particle emit from verts and volume didn't support subsurf/derivedmesh mapping yet. Also added int-to-pointer and back conversion function to solve warnings. Note that it is only allowed to store an int in a pointer and then get it back, but not a pointer in an int! |
Revision 0fe6abb by Campbell Barton February 17, 2008, 23:53 (GMT) |
texture forcefields had a bug where uninitialized values could be used. do_texture_effector assumed multitex_ext would assign r/g/b colors which isnt true for grey textures. Fallback to PFIELD_TEX_GRAD with grey textures, node this in tooltip also. |
Revision a207d14 by Peter Schlaile February 17, 2008, 23:39 (GMT) |
== Sequencer / FFMPEG == This fixes [#8297] Video Playback crash (audio buffer) If a single audio frame is larger than 1 second (but still smaller than AVCODEC_MAX_AUDIO_FRAME_SIZE) things could get very - annoying :) |
Revision 10529ca by Brecht Van Lommel February 17, 2008, 22:42 (GMT) |
Fix for bug #8044: vertex colors weren't supported for hair. |
Revision 83ddab6 by Martin Poirier February 17, 2008, 22:19 (GMT) |
== Transform Orientations == Merge Normal orientation calculations with Custom Orientations, to make it work the same all accross the table: - One or more faces: use average face normal (first edge of faces define tangent) - One edge: use edge itself as normal (vertex normals define tangent) - One vertex: use vertex normal (tangent is perpendicular to normal and z-axis) - Two vertices => edge orientation - Two vertices => face orientation *I tested quite a bit but please report any bugs this might have caused.* ADDED FILE WARNING: source/blender/src/transform_orientations.c |
Revision 417687c by Brecht Van Lommel February 17, 2008, 22:11 (GMT) |
Bugfix: yafray number of processors was not properly initialized, and could be 0, hanging yafray. This commits removes the separate yafray number of processor setting and simply using the blender threads button, there is no reason for a separate setting. |
Revision b7cf0ec by Andrea Weikert February 17, 2008, 21:34 (GMT) |
== ImageBrowser == added icon for 'Toggle Bookmark Area' disabled the bookmarks for databrowse allow to add path inside .blend file (could be nice to use as material library for example) |
Revision fcd78f0 by Campbell Barton February 17, 2008, 21:22 (GMT) |
bugfix [#8263] Video Sequence Editor > Sequence > Reassign Inputs > crash just missing null checks |
Revision 1648060 by Campbell Barton February 17, 2008, 20:44 (GMT) |
Bugfix [#8196] sequencer crash when adding scene without camera added checks for a camera Also added an error ob bake if there are no active objects. |
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