Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 18, 2007, 19:40 (GMT)
adding a sequence would grab the markers, workaround for this.
October 18, 2007, 13:51 (GMT)
Use GL_ALPHA_TEST when drawing alpha faces in the 3d view, as suggested by Eskil, some scenes are unusable without this.
at the moment it wont draw totally transperent pixels, this may need to be adjusted or made into a preference.
October 18, 2007, 12:35 (GMT)
Sequencer...
snapping to unselecrted strips didnt work (I didnt notice find_neighboring_sequence needed them to be touching, added find_next_prev_sequence to get the next/prev seq)
added select linked (L and Ctrl+L)
added Ctrl +/- select more/less


Revision dac77c4 by Matt Ebb
October 18, 2007, 09:18 (GMT)
* Fix for bug # 7396 "Refraction Pass Being added to combined when not told to"

For the record, I think the way these reflection and refraction passes are handled (as a difference against the diffuse pass) is not very useful - especially if you want to do colour corrections, blurring, etc. It would be much more practical for the passes to contain the ray result returned by the raytrace...
October 18, 2007, 07:06 (GMT)
Sequencer
- snap to strips before and after the active strip,
- Made max handle draw size 40px, instead of 28 (somtimes its hard to
select handles)

October 17, 2007, 23:24 (GMT)
made sequence handle calculation into a function, (lines were being copied around)
October 17, 2007, 22:31 (GMT)
Sequencer transform snap to marker, works with grab and extend, takes handle selection into account.
this will snap one if 2/4 points to the marker when transforming. the active sequences bounds and the bounds of all selected clips.

October 17, 2007, 18:33 (GMT)

Fix for bug #7331

Texture painting could crash due to missing check for valid imbuf.

October 17, 2007, 18:32 (GMT)
Sequencer
- Draw a verticle line for markers
- Added an option to transform selected markers in the sequencer - useful for Extending time

October 17, 2007, 17:53 (GMT)

Bugfix:

The roll of a B-Bone relative to a previous regular bone was not matched
correctly.

October 17, 2007, 15:27 (GMT)
markers in the sequencer

- added a new redraw type - REDRAWMARKER, at the moment this draws the same windows as REDRAWANIM, but this may not always be true, and it is more explicit whats
happening, This replaced 5 or so draw calls in quite a few places.

October 17, 2007, 11:17 (GMT)
patch 7145 - Copy Select objects by PassIndex, Ctrl+C, Ctrl+G

Sequencer Feature, Split Image Sequence.
Splits a image sequence into strips. useful for importing frames for animatics.
Also added undo calls in a few places that did not have it.

October 17, 2007, 09:51 (GMT)
patch, 7340 from frank richter add glPush/PopClientAttrib
Revision 919e5ba by Joshua Leung
October 17, 2007, 08:23 (GMT)
IPO-Transform Bugfix:

Peach/ideasman_42 report...

After transforming sequence IPO's, there were occasional crashes.
October 16, 2007, 18:04 (GMT)
ipo error kept popping up and lock ipo didnt redraw the sequencer view (note, still not realtime, but at least it redraws now)
October 16, 2007, 00:10 (GMT)
sequencer,
simple fix for extend (aka ripple editing)
dont operate on metastrips makes them work as expected (since the seq's inside are moved).

October 15, 2007, 15:28 (GMT)
updated pyconstraint template from nathan (cessen) which exposed some
bugs with pyconstraints, also added a missing decref from python (wasnt freeing the return value from the settings
button).

October 15, 2007, 14:41 (GMT)
pyconstraints USE_TARGET wasnt being checked for true/false, was assumed True whenever it was assigned in the
script
October 15, 2007, 14:19 (GMT)
pyconstraints doTarget function was getting an uninitialized matrix.

October 15, 2007, 10:36 (GMT)

Bugfix:

Object constraints with a driven influence ipo were not being evaluated
properly. The code for adding the depsgraph relation and updating without
time changes was simply missing.

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