Revision bcb612e by Jacques Lucke October 30, 2020, 13:44 (GMT) |
Revision ada4546 by Jacques Lucke October 30, 2020, 12:43 (GMT) |
Refactor: move ParticleSettings .blend I/O to IDTypeInfo callbacks |
Revision f6d9a36 by Sybren A. Stüvel October 30, 2020, 12:17 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.91-release' |
Revision ad35fa1 by Sybren A. Stüvel October 30, 2020, 11:40 (GMT) |
Parenting: fix return value when parenting object to itself Ensure parenting an object to itself is seen as error, by returning `false`. This error was introduced as part of a supposed-to-be-non-functional cleanup rBb8d4a2aff8069dd7d6fb91ad0d9427eed489b68f. |
Revision 4c7b176 by Bastien Montagne October 30, 2020, 10:51 (GMT) |
Fix undo steps not allowing re-using old BMain in non-global undo. Non-memfile undo steps never properly initialized the flag allowing to re-use old Main data during undo/redo. This lead to doing a complete full re-reading of data when undoing/redoing mode switches e.g. Note that current undo system is supposed to support any kind of mode switch across those steps, however this needs to be properly deeply tested, so only comitting this to master. It would be way too risky for 2.91 release. |
Revision 30b17e3 by Sebastián Barschkis October 30, 2020, 10:15 (GMT) |
Fluid: Cleanup for APIC debug build setup Fixes build issue |
Revision 57d77bd by Campbell Barton October 30, 2020, 10:10 (GMT) |
Cleanup: malformed doxygen sections |
Revision 9333f66 by Campbell Barton October 30, 2020, 10:00 (GMT) |
Docs: note the purpose of UserDef_Runtime.is_dirty |
Revision 08d40ec by Campbell Barton October 30, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 62b6874 by Campbell Barton October 30, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision ebb8f8f by Campbell Barton October 30, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 841517c by Campbell Barton October 30, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision ff73dc2 by Dalai Felinto October 30, 2020, 09:52 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.91-release' |
Revision 9ab4536 by Campbell Barton October 30, 2020, 09:50 (GMT) |
Outliner: use undo-group for outliner mode switching Switching modes no longer adds multiple undo steps from a user perspective. |
Revision 3cc6b42 by Campbell Barton October 30, 2020, 09:50 (GMT) |
Object: use undo-group for object.switch_object object.switch_object no longer adds multiple undo steps from a user perspective. |
Revision 8d2576f by Campbell Barton October 30, 2020, 09:48 (GMT) |
Undo System: support for grouping steps with begin/end calls This adds support for treating multiple undo steps as a single step from the user perspective. This is needed for outliner mode switching and `object.switch_object` operator which change active object and mode in a single action. |
Revision 3624c06 by Campbell Barton October 30, 2020, 09:48 (GMT) |
Fix outliner mode toggling with multi-object pose/edit mode For edit/pose modes clicking in the mode-column would include other selected objects (besides the active object), causing other objects to remain in the mode even though Control wasn't held. Also replace `ED_object_mode_generic_exit(...)` on all objects with a single call to `ED_object_mode_set(...)` so switching modes will only exit the current mode, leaving objects in other modes unchanged. |
Revision 8bdf191 by Sebastián Barschkis October 30, 2020, 08:52 (GMT) |
Fluid: Added APIC simulation method Basic support for velocity updates with the APIC method. This commit adds APIC to the already existing dropdown menu for the simulation method. The APIC plugin within Mantaflow has been updated to the latest version. |
Revision e3e5d59 by Nathan Craddock October 30, 2020, 03:50 (GMT) |
Outliner: Remove "ID" from tooltip The concept of IDs shouldn't be exposed to the user. |
Revision b018582 by Campbell Barton October 30, 2020, 02:30 (GMT) |
Cleanup: parse '--thread' as part of ARG_PASS_ENVIRONMENT While this isn't needed at the moment, it's possible the animation player uses the scheduler in the future. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021