Revision b62927b by Jiri Hnidek October 2, 2006, 13:29 (GMT) |
updated verse to version r6p1 |
Revision ab92fca by Jens Ole Wund(bjornmose) October 1, 2006, 21:49 (GMT) |
softbodies mostly reshuffeling UI to have things where i'd expect them to be |
Revision 1ea97e5 by Martin Poirier October 1, 2006, 19:45 (GMT) |
Patch: [ #5036 ] IPO Curve Mirroring by Joshua Leung (aligorith) This patch adds the feature of IPO curve mirroring. It mirrors the selected keyframes in the active ipo curves over a user-nominated mirror-line. Options are: - Mirror over current frame - Mirror over vertical axis (X = 0) - Mirror over horizontal axis (Y = 0) Functionality can be accessed from: - Hotkey M in IPO editor - Submenu in header of IPO editor |
Revision e5ba493 by Martin Poirier October 1, 2006, 19:29 (GMT) |
Patch: [ #5046 ] IPO Editor -> Axis Locking for Transform by Joshua Leung (aligorith) ** This is a heavily modified version of the patch, but the idea is the same. ** This adds X and Y as hotkey for constraining IPO transforms (grab only) and also fixes the display to only show relevant information when constraining (grab and scale). |
Revision ed25604 by Martin Poirier October 1, 2006, 18:28 (GMT) |
As discussed during meeting, Changed curve length/tilt markers to indicate direction. That is, a 3D curve now displays as ->->->-> instead of -|-|-|-|. Comparing the two, I didn't find the arrow display any more confusing then the straight lines when dealing with loops and tilt variations. Sharp turns are more likely to display crossed lines though. Others should feel free to disagree and make it better. |
Revision a88807b by Tom Musgrove October 1, 2006, 16:49 (GMT) |
==Mat4ToEul== a utility function to convert 4x4 matrices to a euler rotation, contributed by Joshua Lueng (aligorith) |
Revision 7e469ef by Tom Musgrove October 1, 2006, 15:55 (GMT) |
==kkey action column select update== added constraint key column selection to column selection code, patch by Joshua Leung (aligorith) |
Revision 230b1a8 by Andrea Weikert October 1, 2006, 14:30 (GMT) |
=== MSVC 7 project files === - small fix of a few output paths |
Revision 323cc79 by Campbell Barton October 1, 2006, 14:02 (GMT) |
added a BPyObject.py with 1 function- getDerivedObjects, gets all dupliObjects and can optionaly get a mesh generated from the objects particles. export obj can now export duplis and particles as well as faster face exporting and other small cleanups/speedups. |
Revision 4d1a7ef by Simon Clitherow October 1, 2006, 12:39 (GMT) |
Added missing check for 'WITH_BF_INTERNATIONAL'. This fixes loading truetype fonts for text objects. |
Revision dfa01a5 by Brecht Van Lommel September 30, 2006, 21:29 (GMT) |
Fix for bug #5044: random crashes when rendering. This one is of my own making, removed too many locks. Thanks Malefico for reporting. |
Revision 0b7e25d by Andrea Weikert September 30, 2006, 14:31 (GMT) |
=== MSVC 7 project files === - added verse support - verse library and server are compiled with the extern solution - note: verse server still misses icon, VS2003 refuses to add the currently provided icon |
Revision 32b1e23 by Campbell Barton September 30, 2006, 14:14 (GMT) |
3rd attempt to commit, metaball fixes and small vector optimization |
Revision 8e7b403 by Jens Ole Wund(bjornmose) September 28, 2006, 20:27 (GMT) |
new softbody feature: simple (naive) self collision estimates a collision ball using the spring lenght to attached neighbours (idea stolen from old cloth modifier files, but i'm sure ZAZ and genscher won't mind) -- usefull for untangeling static cloth like objects -- may be used for cloth simulation with known limitations like 'tunnel effect' if objects are moving too fast ... demo -- volatile files http://www.wund.homepage.t-online.de/hidden/sb_without_selfcol.avi http://www.wund.homepage.t-online.de/hidden/sb_with_selfcoll.avi have fun BM |
Revision 22ce0fa by Campbell Barton September 28, 2006, 04:45 (GMT) |
export matrix was wrong, cleanup import, more memory efficient and import the rest data to an unused key. |
Revision bd6e5d2 by Geoffrey Bantle September 28, 2006, 02:37 (GMT) |
-> Sanity Check for Selection History Some operations like edge loop deselect would cause selection history to become invalid. Added a sanity check to countall() to try and catch these when they happen. |
Revision b4e97c0 by Geoffrey Bantle September 28, 2006, 01:55 (GMT) |
-> Enter/Exit editmode wait cursor flags The wait cursor was being called during editmode enter and exit for meshes. This was a problem for several reasons. First of all, python modules like Mesh now make use of editmode features. These methods that wrap editmode tools may be called many times during the execution of a script and lead to the wait cursor rapidly flickering on and off. The other problem was that the wait cursor wasn't being called for editmode enter and exit of all data types. This is unified now. -New Arguments enter_editmode() should be passed a nonzero integer or simply EM_WAITCURSOR if the wait cursor is desired. Currently only the python API passes a '0' to enter_editmode() exit_editmode() has several options and they are passed in as the bitflags EM_FREEDATA, EM_FREEUNDO and EM_WAITCURSOR. These flags are defined in BDR_editobject.h. |
Revision d86af04 by Geoffrey Bantle September 27, 2006, 23:39 (GMT) |
-> Add/Delete Scene fix countall() wasn't being called when scenes were being added/deleted. This caused the info header to temporarily display incorrect information about scene statistics. |
Revision 9dce608 by Brecht Van Lommel September 27, 2006, 19:45 (GMT) |
Bugfix for a recent commit: live unwrapping behaved badly because pinned uv charts were being auto rotated, they should just stay fixed. |
Revision 0cd7ee7 by Campbell Barton September 27, 2006, 18:08 (GMT) |
made fgon edges not draw lengths with length draw option |
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