Revision 0093857 by Jens Ole Wund(bjornmose) November 9, 2005, 19:29 (GMT) |
fixing msvc6 projects to compile again |
Revision e52c277 by Jens Ole Wund(bjornmose) November 9, 2005, 19:27 (GMT) |
adding msvc6 project to boolops |
Revision 35c605d by Nils Thuerey November 9, 2005, 16:47 (GMT) |
- replaced values.h by float.h/limits.h as suggested by Hos,GSR,UnNamed |
Revision 8a13f43 by Nils Thuerey November 9, 2005, 16:30 (GMT) |
- forgot to enable mac compile fix |
Revision 67d2dae by Nils Thuerey November 9, 2005, 11:10 (GMT) |
- minor fix of snprintf defines for MSVC - fix for 2d domains was part of the previous checking as well, btw. :) |
Revision e3f681d by Nils Thuerey November 9, 2005, 07:56 (GMT) |
- popup menu now aborts by default - changed directory/prefix input (only 1 string instead of two, more similar to render output settings now) - changed reading/writing of surface files - slightly enhanced surface smoothness |
Revision 564b629 by Ken Hughes November 9, 2005, 00:38 (GMT) |
-- When storing a mesh, allow TFaces without defined UV coordinates to use some default values instead of throwing an exception. Also use only the first four UV coordinates supplied in the list. |
Revision 960a872 by Stephen Swaney November 8, 2005, 22:11 (GMT) |
Bugfix: #3377 Epy docs missing links Link to sys was broken. need to be L{sys<Sys>} for name to match. |
Revision 1ba1589 by Ken Hughes November 8, 2005, 21:50 (GMT) |
-- changes and bugfixes from Cam: -- calling mesh.getFromObject(obj) with mesh object now also copies material properties -- mesh.quadToTriangle() takes a parameter to duplicate both Ctrl-TKEY and Shift-Ctrl-TKEY actions -- assigning None to mesh.verts "clears" the memory allocated to the mesh (equivalent of Mesh.New(), but on an existing mesh) -- exception handler message for mesh.faces[i].uv = [..] more clear (uv attribute only accepts tuple, not list) -- fixed bug for meshs with deformed verts when deleting verts (deformed verts deleted and repacked correctly now, I think) |
Revision c217188 by Ken Hughes November 8, 2005, 18:46 (GMT) |
-- Previous commit using PyDict_Keys left new reference around. Change to use PyDict_GetItem() instead, and clean up string manipulation. |
Revision 19b75ae by Toni Alatalo November 8, 2005, 17:57 (GMT) |
uh next time i read properly before commit, and not only from the nice webcvs diff.. |
Revision 15beb7d by Toni Alatalo November 8, 2005, 17:47 (GMT) |
a little tweak to make curve handles always copy the type from the previous handle |
Revision 3364881 by Willian Padovani Germano November 8, 2005, 17:23 (GMT) |
BPython docs: bug #3367 reported by Chris Want (thanks): ob.mat documentation was wrong (was not updated); that attribute returns the world space matrix, not the local one. |
Revision cd7ca03 by Joseph Gilbert November 8, 2005, 16:27 (GMT) |
*work around for PyDict_Contains |
Revision bcd723c by Johnny Matthews November 8, 2005, 15:04 (GMT) |
Make preview line not draw over hidden areas for loopcut |
Revision ea1d6d5 by Johnny Matthews November 8, 2005, 14:52 (GMT) |
#3375 CutEdgeLoop now ignores hidden edges |
Revision ece7963 by Alexander Ewering November 8, 2005, 12:56 (GMT) |
Just have been told fmodf is C99, so I replaced it with fmod and casts... |
Revision bd6d3d1 by Alexander Ewering November 8, 2005, 12:53 (GMT) |
Replaced my noble-prize worthy "float modulo" implementation with fmodf(). |
Revision 5b81dcd by Alexander Ewering November 8, 2005, 00:46 (GMT) |
Changed my mind and made the "Strobe" value a float - this way you can get a strobe effect synced exactly to a beat, for example, by using non-integer values. Is it just me, or are there recently a lot of crashes in sequencer when using audio strips? |
Revision 543f54a by Alexander Ewering November 7, 2005, 23:13 (GMT) |
New 'feature' for image/movie strips: Strobe In the NKEY flying panel, you can set "Strobe" to something other than 1 for only displaying each nth picture of the strip. You know the effect from movies :) (I put this into the NKEY panel rather than as a effect because effects only affect single frames (?) while this rather has to do with the timing... like "Reverse") |
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