Revision a509e79 by Hans Goudey October 14, 2020, 20:04 (GMT) |
Cleanup: Comment formatting, grammar |
Revision 11a8a6d by Sebastián Barschkis October 14, 2020, 19:58 (GMT) |
Fluid: Add phystype to fluid particle settings When creating a particle system to display simulated particles, the phystype needs to be set to 'no physics' so that particle positions are just copied and not integrated. |
October 14, 2020, 18:57 (GMT) |
UI: Show more information in open file tooltip This shows the file's full path, its modification date, and its size in the tooltips for the open recent fiels menu. When no file path is set, the original operator description is used. Differential Revision: https://developer.blender.org/D9028 |
Revision adc0291 by Clément Foucault October 14, 2020, 17:26 (GMT) |
Fix T81633 Workbench: TAA never resolve when enabling both X-Ray and cavity This was caused by a wrong flag equality check when in xray mode because the xray mode was masking the effect option flags that are not supported in this mode. This means the never passed and the TAA was reset before every redraw, leading to infinite rendering. |
Revision 57de568 by Clément Foucault October 14, 2020, 16:53 (GMT) |
Fix T81004 Python: Images drawn in the Sequence Editor have wrong colors This was caused by the sequencer using a sRGB buffer without using the sRGB transform. This patch make it so that the framebuffer is rebound using the sRGB transform before the python draw callbacks. |
Revision 3271074 by Clément Foucault October 14, 2020, 16:53 (GMT) |
GL: FrameBuffer: Set GL_FRAMEBUFFER_SRGB if needed This makes possible to rebind the same GPUFrameBuffer to enable or disable sRGB encoding transform. |
Revision 4fa4245 by Aaron Carlisle October 14, 2020, 15:18 (GMT) |
PyDocs: GPU Module: Examples: convert all gl_FragColor variables to FragColor Based on D6425 by @robbott Differential Revision: https://developer.blender.org/D6425 |
Revision 50d7811 by Hans Goudey October 14, 2020, 15:09 (GMT) |
Fix warning for duplicate field in DNA defaults Caused by a typo in rBd3b59d1358424371. Thanks to @ankitm for reporting. |
Revision 1cf8a4e by Hans Goudey October 14, 2020, 15:00 (GMT) |
Fix Asan warning in property editor texture tab When there is no active texture, a NULL pointer was dereferenced. It didn't crash because the dereference was for the first item at the pointer, the ID. To fix this, return with no data when `texture is NULL. |
Revision fecb276 by Antonio Vazquez October 14, 2020, 13:24 (GMT) |
UI: New option to invert search filter in Dopesheet A lot of animator request an option to invert the filter of the dopesheet channels. This patch adds that invert filter option. This is not for Grease Pencil only, affect to all modes. {F8983328} Note: I have seen the new button has a rounded borders on the left. It would be better get rectangle shape, but not sure how to do it. Reviewed By: campbellbarton, pepeland Maniphest Tasks: T81676 Differential Revision: https://developer.blender.org/D9182 c68a2a |
Revision 459618d by Antonio Vazquez October 14, 2020, 13:24 (GMT) |
UI: Change Invert Filter icon for UIList This makes the icon equals to the invert icon used in all modifiers. {F8986444} Reviewed By: #user_interface, Severin, Blendify Differential Revision: https://developer.blender.org/D9194 3bb3b2 |
Revision 9d2222b by Hans Goudey October 14, 2020, 12:42 (GMT) |
Cleanup: Use enum for return type This just follows up rB90a27d5aa91a1 with a few changes where changes were missed. |
Revision 3e25f70 by Hans Goudey October 14, 2020, 12:39 (GMT) |
Revision 0d52504 by Ankit Meel October 14, 2020, 12:35 (GMT) |
BLI_ghash_performance_test: Fix memory leaks Reviewed By: mont29 Differential Revision: https://developer.blender.org/D9210 |
Revision d3b59d1 by Hans Goudey October 14, 2020, 12:14 (GMT) |
Cleanup: Use DNA defaults for fluid modifier This will make the "Reset to Default Value" operator in button right click menus work for the fluid modifier. Before they always reset the values to 0. Differential Revision: https://developer.blender.org/D9206 |
Revision a181b15 by Ankit Meel October 14, 2020, 11:23 (GMT) |
Tests: use environment variable for leak sanitizer Don't override other `LSAN_OPTIONS` like suppression file set in the environment variable. Old code added in {rB38ff5064b33ccb8} and {rB5f4e99b7a2b8376} Reviewed By: brecht Differential Revision: https://developer.blender.org/D9207 |
Revision 5edba9b by Campbell Barton October 14, 2020, 07:52 (GMT) |
Fix T81688: BPY_thread_save crashes with Python 3.9 Calling PyEval_ReleaseLock() was crashing with Python 3.9 because it accessed the NULL pointer set by PyThreadState_Swap(). This happened when calling ViewLayer.update() for example. While the existing logic could be fixed by swapping the thread-state back before calling PyEval_ReleaseLock(), this depends on functions which are tagged to be removed by v4.0. Replace use of deprecated functions by calling PyEval_SaveThread(), instead of inlining the logic, using _PyThreadState_UncheckedGet() to prevent Python aborting. The call to PyEval_ThreadsInitialized has been removed as threads are now initialized with Python. This could be replaced with Py_IsInitialized() however it doesn't look like this is necessary. This is compatible with Python 3.7 & 3.9. |
Revision 2d4f1af by Campbell Barton October 14, 2020, 05:21 (GMT) |
Cleanup: reduce indentation level in bpy_class_validate_recursive |
Revision 0133bca by Campbell Barton October 14, 2020, 05:15 (GMT) |
Fix crash starting Blender with Python 3.9 In 3.8 and older the class held a reference to methods, this is no longer the case in 3.9. |
October 14, 2020, 04:39 (GMT) |
Fix T81686: Confusing add menu in pose mode |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021