Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 27, 2005, 23:13 (GMT)
Transform was still prototyped as having only one parameter in transform.h. Caused some warnings and possibly errors since some calls were missing the context.

The rest is proof of concept goody for a CONNECTED limiter for PET.
That is, PET affecting only elements which are connected together.

Only affects Curves right now since that was easier to test connectivity with. Still some polishing to do (falloff is based on distance of effect, not real distance), but it's a proof of concept, so...
March 27, 2005, 22:51 (GMT)
- update NMesh.c to use DerivedMesh API
March 27, 2005, 22:42 (GMT)
- added DerivedMesh convertToDispListMesh function with implementations,
this is to ease migration.
- updated particles and STL converter to use DerivedMesh interface. This
is a bit wasteful at the moment, but these are not key performance areas.
Can update once DerivedMesh has accessors for faces and face data.
March 27, 2005, 22:14 (GMT)
- added drawMappedEdgeEM function to DerivedMesh with implementations
(draws single mapped edge)
- updated editmesh code to use new interface (-2 DLM uses)
March 27, 2005, 21:27 (GMT)
- added getNum{Verts,Faces} accessors to DerivedMesh with implementations
- updated edit.c to use DerivedMesh interface
March 27, 2005, 21:25 (GMT)
Context parameter for Transform.

For tex space edit, crease (soon) and future use.


Manipulator assumes no context.
March 27, 2005, 20:39 (GMT)
Scary commit!

- Switch to using DerivedMesh interface for draw_mesh_object.
- Code builds a "fake" DerivedMesh for Mesh/EditMesh which ends
up making code a lot clearer.

Plenty of work to be done - the DerivedMesh is still very specialized
to how the code draws which means it is not a very general interface
and is a little messy. Should work though I hope.
March 27, 2005, 20:34 (GMT)
NOTE: New file to be added to project files

- add new DerivedMesh type, currently just encapsulates drawing
March 27, 2005, 19:54 (GMT)
Two small fixes in transform, committed so Martin can work...

- scale negative draws widget OK (scale widget only now)
- scale negative threshold (for flip) was on vertical Y, now is perpen-
dicular to center of axis.
March 27, 2005, 18:18 (GMT)
Button image file with transform icons
March 27, 2005, 18:17 (GMT)
Transform goodies;

- Added icons for the Widgets to blenderbuttons pic
- Added in header - if widget in use - three buttons to choose widget type
(hold shift for combo widgets)
- Hotkey CTRL+space now switches widgets on/off

I also noticed negative scaling doesn't work satisfying yet;
- for scale widget, using center didn't work correct anymore (fixed)
- negative scaling didn't even get applied! (fixed)
- but; scaling somethig negative now flips back to positive... ????

Last one i need Martin P for! Note that I had to change Mat3ToSize....
March 27, 2005, 17:17 (GMT)
- everyone loves prototypes
March 27, 2005, 14:38 (GMT)
- one last CCG warning patch
March 27, 2005, 14:37 (GMT)
- more warning removal/cleanup for CCG, apparently GCC is not
happy about coercing (xxx**) to (void**) (sadly enough)
March 27, 2005, 14:17 (GMT)
- get rid of some warnings in CCG code, thanks lukep
March 27, 2005, 13:34 (GMT)
Adding some docs for camera insertIpoKey additions
March 27, 2005, 13:28 (GMT)
New Bpy method: Camera.insertIpoKey()
Contributed by Johnny Matthews (guitarGeek)
March 26, 2005, 21:41 (GMT)
- lamp line was drawing in wrong location
March 26, 2005, 19:47 (GMT)
- shademodel wasn't being set correctly for normal mesh face draw
March 26, 2005, 19:42 (GMT)
- remove some unused variables from cleanup
- fix for when mesh has no medge (would draw as points always)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021