Revision b468bf7 by Kester Maddock June 7, 2004, 11:01 (GMT) |
Lighting updates: Added specular after texture. Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2 |
Revision 7d840a2 by Kester Maddock June 7, 2004, 10:10 (GMT) |
Correct blenderplayer target for sys.platform == win32 |
Revision b82be27 by Willian Padovani Germano June 7, 2004, 01:34 (GMT) |
Bundled scripts: -starting updates and new additions for Blender 2.34: Some of the new scripts require Python modules not builtin with Blender, so you either need a full Python install or the needed extra modules. This is an ongoing work, there should be more scripts, better testing and also proper ways to tell users they don't have all expected modules. It's expected that Win users won't need full Python installs, since we can provide a minimal zip with the needed modules from 2.34 on. Thanks to Anthony D'Agostino (scorpius), Jean-Michel Soler (jms) and Campbell Barton (Cam / ideasman) for donating the scripts now added / updated. BPython: -added two new script menu groups: Tools and Utils. We still need to find places elsewhere in the gui where the groups can be put. |
Revision 372636c by Kester Maddock June 7, 2004, 00:57 (GMT) |
Scons build fixes from lukep: Remove Physics libraries from non gameblender builds Add Quicktime to player From Chris Keith: Remove Quicktime framework (MacOSX!) on Windows builds. |
Revision a703837 by Stephen Swaney June 6, 2004, 22:42 (GMT) |
Replace deprecated methods from old api: PythonReturnErrorObject PythonIncRef Fix some compiler warnings about missing initializers in method tables. |
Revision d97e3e5 by Stephen Swaney June 6, 2004, 19:42 (GMT) |
patch for bug #1347. IpoCurve.evaluate() missing/disappeared. Contributed by Philip Wainwright. |
Revision 37ac685 by Chris Want June 5, 2004, 14:59 (GMT) |
Fixing something else broken broke: The fix for "no action == crash" prevented rvk editing to work in the action window. Please not that "if (act) {" (Does the object have an action? Currently only true for some armatures) and "if (key) {" (does the object have rvk's keys? Currently only true for meshes) are never both true at the same time so in the following snippet, the function foo_key() never gets executed: if (act) { if (key) { foo_key(); else foo_bar(); } } Better is this: if (key) { foo_key(); else if (act) { foo_bar(); } |
Revision 7d6f4cd by Chris Want June 5, 2004, 14:46 (GMT) |
Fixing something broken broke: ICON_BLOCKBUT_CORNER is not defined anywhere. |
June 5, 2004, 07:13 (GMT) |
* Fixed a crash in the action window when attempting to manipulate keys with no action loaded. This addresses bug #1354 - Thanks to gabio for the report |
June 5, 2004, 06:52 (GMT) |
* Better error checking with apply deformation / make duplis real in the toolbox (blame it on ugly apply_object() ) Addresses bug #1348, thanks wavk for the report |
June 5, 2004, 05:55 (GMT) |
* Big, mundane clean up and edit of (error/ok/etc) messages and pupmenu()s. Edited spelling and grammar, stylistic consistency, etc. I added the guidelines and rationale that I used to the CMS here: http://www.blender3d.org/cms/Language_and_terminology.338.0.html Next step is to get icons in there, to make it easier to see at a glance what sort of message (and how much attention should be paid to it, or if it can be dismissed with a flick of the mouse, eg. boring remove doubles notifications) mockup: http://mke3.net:9000/blender/ui/controls/error_ok_icons.png |
Revision 4b544c7 by Kester Maddock June 4, 2004, 12:58 (GMT) |
blenderplayer target for SCons. Would someone on MacOSX please check the bundle creation. |
Revision 7bf6864 by Stephen Swaney June 4, 2004, 07:52 (GMT) |
In Object.select() make the selected object the active object. Update by Campbell Barton to his previous patch. |
Revision 72493e4 by Kester Maddock June 4, 2004, 03:04 (GMT) |
Compile fixes for gcc 3.4 |
Revision 44f4589 by Kester Maddock June 4, 2004, 03:00 (GMT) |
Miscellaneous Fixes: Add Python Mapping method to CListValue Fix Bernoulli bool distribution python method for random actuator Fix Python IpoActuator methods setProperty and force acts local Make data objects private Better sort method for polygon materials - much easier to understand |
Revision 4ff321d by Kester Maddock June 4, 2004, 02:10 (GMT) |
Fix bug #1334: Crash with Python/GameEngine when the script has syntax errors. When Python compile fails (eg syntax errors) skip the execute stage. |
June 3, 2004, 19:59 (GMT) |
deleted redefinition of var that is passed in. Kent |
Revision 2b7e35b by Stephen Swaney June 3, 2004, 16:23 (GMT) |
bugfix #1345. Curve.isNurb() segfault fixed. |
June 3, 2004, 14:30 (GMT) |
* Tiny almost-insignificant tweak to the curvature of button drawing |
June 3, 2004, 14:29 (GMT) |
* Added 'Transform' menus to Ipo, OOPS, Action, NLA, and Sequence spaces * And a few small tweaks |
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