Revision 1e1c870 by Hans Goudey November 12, 2021, 03:57 (GMT) |
Cleanup: Improve comment |
Revision 0533f28 by Jacques Lucke November 11, 2021, 18:53 (GMT) |
Geometry Nodes: change selection output order in Cylinder node This new order is a bit more intuitive. |
Revision d6e682a by Jacques Lucke November 11, 2021, 18:50 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision bd734cc by Jacques Lucke November 11, 2021, 18:49 (GMT) |
Fix: Attribute Transfer node does not work with a single index Differential Revision: https://developer.blender.org/D13194 |
Revision e61da8e by Hans Goudey November 11, 2021, 17:47 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision f3bdabb by Hans Goudey November 11, 2021, 17:47 (GMT) |
Fix: Incorrect modifier warning with non-geometry input first The code assumed that any geometry input that wasn't the first input was a second geometry input. Fix by separating the warning for the first input and for the number of geometry inputs. |
Revision 50f3202 by Jacques Lucke November 11, 2021, 17:27 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 393879f by Jacques Lucke November 11, 2021, 17:26 (GMT) |
Fix: wrong field inferencing with unavailable sockets |
Revision 3d9c839 by Brecht Van Lommel November 11, 2021, 17:12 (GMT) |
Fix T93005: Cycles shadow catcher not inherited by instances |
Revision c9c7658 by Johnny Matthews November 11, 2021, 16:58 (GMT) |
Geometry Nodes: Add Offset to Handle Position Node Adds a vector offset field to the "Curve Handle Position Node". This vector is added to the incoming position (which is the implicit handle position if not connected) which will set the position of the handle. Default is (0,0,0) Differential Revision: https://developer.blender.org/D13035 |
Revision 3ca41b7 by Hans Goudey November 11, 2021, 16:16 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 16:10 (GMT) |
UI: Updated Blender Light theme for Spreadsheet This patch adds list colors to the light theme for the spreadsheet, which are needed for the data set region. Addresses T92492. Differential Revision: https://developer.blender.org/D13090 |
Revision 25e7365 by Thomas Dinges November 11, 2021, 15:37 (GMT) |
Cleanup CUDA / HIP comments Remove outdated CUDA comments for bindless textures and cleanup some HIP comments that still mentioned CUDA. Differential Revision: https://developer.blender.org/D13189 |
Revision 52c6178 by Hans Goudey November 11, 2021, 15:27 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 15:25 (GMT) |
Fix: Prevent use of uninitialized memory when creating Bezier spline When Constructing bezier splines from dna, the positions of the left/right handles were set directly in the internal vectors, by requesting a reference to them. The problem is that BezierSpline::handle_positions_left() calls ensure_auto_handles() before returning the reference. That function does some calculations on uninitialized memory if the positions array is not yet filled. Differential Revision: https://developer.blender.org/D13107 |
Revision ce395c8 by Sergey Sharybin November 11, 2021, 14:29 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision d26d3cf by Sergey Sharybin November 11, 2021, 14:21 (GMT) |
Fix T92868: Cycles catcher with transparency crashes The issue was caused by splitting happening twice. Fixed by checking for split flag which is assigned to the both states during split. The tricky part was to write catcher data at the moment of split: the transparency and shadow catcher sample count is to be accumulated at that point. Now it is happening in the `intersect_closest` kernel. The downside is that render buffer is to be passed to the kernel, but the benefit is that extra split bounce check is not needed now. Had to move the passes write to shadow catcher header, since include of `film/passes.h` causes all the fun of requirement to have BSDF data structures available. Differential Revision: https://developer.blender.org/D13177 |
Revision 06a74e7 by Bastien Montagne November 11, 2021, 13:54 (GMT) |
LibLink/Append tests: Add basic testing of `bpy.data.libraries.load` code. |
Revision 9f31b9b by Bastien Montagne November 11, 2021, 13:33 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 9be6880 by Bastien Montagne November 11, 2021, 13:29 (GMT) |
Fix (unreported) bad handling of reports in `libraries.load` code. rB60fee69682ac39 only partially fixed the issue, `BlendFileReadReport bf_reports` was now properly stored in `BPy_Library` `self` for the lifetime of the context, but its `reports` member was still referencing local variable to `bpy_lib_enter` function. |
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