Revision ff5e41c by Ton Roosendaal June 27, 2003, 12:58 (GMT) |
- when inserting first key for Bone in Armature, the IpoWindow now gets a signal to change to 'show Action Ipos' Makes it all a tad more clear... |
Revision 57aaef0 by Ton Roosendaal June 27, 2003, 12:34 (GMT) |
- part 1 of investigating how armatures work! fixed display error; when adding a 'key' in a bone, it didnt update IpoWindow |
June 27, 2003, 07:46 (GMT) |
end of cleanup ; naming conventions, balance between c and h files |
June 27, 2003, 07:35 (GMT) |
some cleanup; naming conventions |
Revision 72f0cda by Willian Padovani Germano June 26, 2003, 02:03 (GMT) |
* Added function Blender.Draw.GetStringWidth(). * Added doc and small test for Blender.Test * trying changes to make Blender.Test.unlink() safer. |
Revision dd8f216 by Willian Padovani Germano June 25, 2003, 04:38 (GMT) |
* Documentation and a simple test for BGL. |
Revision 06ee04f by Willian Padovani Germano June 24, 2003, 07:21 (GMT) |
* Added more doc files for epydoc and a test for the camera module. * Moved public declarations in camera and lamp to a new file: bpy_types.h. * Fixed minor bugs in material, rgbTuple and Lamp + other minor changes. * Made part of the changes to conform to decided naming conventions. |
Revision a0ea4df by Ton Roosendaal June 23, 2003, 12:28 (GMT) |
- added reference to genfile.c instructions |
Revision 1a32001 by Ton Roosendaal June 23, 2003, 08:20 (GMT) |
- renderwindow doesn't close when switching from dispwin to dispview - left out activating the mainwindow after rendering, this is confusing |
Revision 61e41f6 by Michel Selten June 22, 2003, 20:14 (GMT) |
* Added matrix module * Moved the function EXPP_tuple_repr from vector.c to gen_utils.[ch] * Matrix functionality should work now in Object module. * Fixed compilation warning about implicit declaration of M_World_Init. Added the declaration to modules.h |
June 22, 2003, 19:52 (GMT) |
removed all references to FP_INFINITE, dirty hack I used before, which is not useful now. : ---------------------------------------------------------------------- |
Revision d185380 by Michel Selten June 22, 2003, 18:48 (GMT) |
* Added the definition of FP_INFINITE back to Metaball.c It really doesn't compile on some platforms if it isn't defined. |
Revision d253eb4 by Michel Selten June 22, 2003, 18:34 (GMT) |
* Fixes segfault caused in the Object.getParent function. Found by Jonathan Thambidurai * Fixes a scriptlink problem when a script is run using ALT-p. Found by Yann Vernier (LoneTech) * Prints unhandled exceptions. Should fix some memory leaks too. Fixed by Yann Verniet (LoneTech) |
June 22, 2003, 16:23 (GMT) |
bug fix - |
June 22, 2003, 13:51 (GMT) |
new module - |
June 22, 2003, 13:51 (GMT) |
nex module |
Revision 7cab51c by Ton Roosendaal June 21, 2003, 21:34 (GMT) |
- for test: action space has no 'winchange' callback now. well. the callback is empty! |
June 21, 2003, 20:57 (GMT) |
taking care of mist intensity in the render process |
June 21, 2003, 20:54 (GMT) |
a slider for controlling mist intensity |
June 21, 2003, 20:47 (GMT) |
Integration of the new modules |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021