Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision d746ad1 by Kent Mein
May 22, 2003, 11:11 (GMT)


Moved the MAX section up so its with MAXFLOAT
also cleaned up some tabbing to make the file look pretty...

Kent
Revision 30f7d15 by Rob Haarsma
May 21, 2003, 21:42 (GMT)
fixed a memory deallocation error.
May 21, 2003, 19:58 (GMT)

Implemented the compare callback for Camera, Image, Lamp and Text types:
Following a suggestion made by Jordi Rovira i Bonet, the comparison
now is made via the pointers to the Blender objects, not their py wrappers.
May 21, 2003, 19:54 (GMT)
* Implemented more of the Object module.
* Keep a Python Object reference for parent and track objects when available.
Revision 64f0bdd by Kent Mein
May 21, 2003, 18:59 (GMT)


Moved the misc txt files into the doc dir...
I wasn't sure maybe the two license files should be put in the root dir
instead....

I also reformated the bf-members.txt file a little to nuke extra spaces and
newlines (as well as updated my entry to include my name instead of just
sirdude... It looks like there are some special chars in it that someone
should fixup, not sure what they are suppose to be though)

Kent
Revision 19e892b by Kent Mein
May 21, 2003, 15:55 (GMT)


Jeroen Lamain's edgeRender patch....
Removes floating point calculations and fixes some rounding errors
too boot.

I created a test program so you can see the differences if anyone is
interested you can grab it from
http://www.cs.umn.edu/~mein/blender/testedge.c

Kent
Revision ffaae20 by Rob Haarsma
May 21, 2003, 02:26 (GMT)
fixed dialog framerate.
Revision 9662763 by Rob Haarsma
May 21, 2003, 01:21 (GMT)
Updated Quicktime code so settings can be stored in the blendfile.

This enables Blender to;
- have scenes with different codec settings. (same as avicodec)
- render directly without dialog.
- batch/background render to Quicktime movies.

Only tested on windows. ;)
May 20, 2003, 19:02 (GMT)
* Fixed a bug in Object.getSelected(). All the objects were returned in stead
of just the selected object(s). This bug was pointed out by
Jacek Poplawski.
* If there's already a PyObject of a certain object available, then don't
create a new one, just return the specified object.
* Updated the Object_getData function to return correct objects. So far it can
return objects of type Camera, Curve, Lamp and Object.
Revision 5930fe7 by Kent Mein
May 20, 2003, 17:13 (GMT)


First step in removing ssl support...

I removed the source/blender/sign dir from both autoconf and the
old makefiles.
If someone could update the projectfiles and the other build systems
then we can nuke that directory.

Kent
Revision 6f19051 by Kent Mein
May 20, 2003, 17:09 (GMT)


Slightly Modified version of Kester Maddock's Lamps patch to up the
max from 256 to 32766.

I removed the duplicate define and updated the files that needed it.

Kent
Revision feda2db by Kent Mein
May 20, 2003, 15:34 (GMT)


Kester Maddock's valgrind memory issue patch.
(initalizes a var to 0 before its used for the first time)
May 20, 2003, 11:29 (GMT)
removed redundant solution file (moved to blender directory)
May 20, 2003, 11:28 (GMT)
updated paths for two subprojects.
May 20, 2003, 11:21 (GMT)
updated include directories. Using msvc7 projectfile macros.
May 20, 2003, 11:10 (GMT)
moved one dir up.
May 20, 2003, 11:09 (GMT)
move it one dir up.
May 20, 2003, 11:02 (GMT)
updated msvc7 project files and solution file. Updated to reflect new include directories. Added WITH_QUICKTIME, WITH_FREETYPE2 and INTERNATIONAL to the subprojects that needed them.

created FTF_ttfont and blenderqt.
May 20, 2003, 03:56 (GMT)

* Implemented the 3 functions needed by the Object module:
For Camera and Lamp
* Minor updates, NMesh is not finished yet.
May 20, 2003, 03:53 (GMT)
Guignot implemented 3 functions needed by the Object Module
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