May 22, 2003, 11:11 (GMT) |
Moved the MAX section up so its with MAXFLOAT also cleaned up some tabbing to make the file look pretty... Kent |
Revision 30f7d15 by Rob Haarsma May 21, 2003, 21:42 (GMT) |
fixed a memory deallocation error. |
Revision 89e9090 by Willian Padovani Germano May 21, 2003, 19:58 (GMT) |
Implemented the compare callback for Camera, Image, Lamp and Text types: Following a suggestion made by Jordi Rovira i Bonet, the comparison now is made via the pointers to the Blender objects, not their py wrappers. |
Revision 000f92e by Michel Selten May 21, 2003, 19:54 (GMT) |
* Implemented more of the Object module. * Keep a Python Object reference for parent and track objects when available. |
May 21, 2003, 18:59 (GMT) |
Moved the misc txt files into the doc dir... I wasn't sure maybe the two license files should be put in the root dir instead.... I also reformated the bf-members.txt file a little to nuke extra spaces and newlines (as well as updated my entry to include my name instead of just sirdude... It looks like there are some special chars in it that someone should fixup, not sure what they are suppose to be though) Kent |
May 21, 2003, 15:55 (GMT) |
Jeroen Lamain's edgeRender patch.... Removes floating point calculations and fixes some rounding errors too boot. I created a test program so you can see the differences if anyone is interested you can grab it from http://www.cs.umn.edu/~mein/blender/testedge.c Kent |
Revision ffaae20 by Rob Haarsma May 21, 2003, 02:26 (GMT) |
fixed dialog framerate. |
Revision 9662763 by Rob Haarsma May 21, 2003, 01:21 (GMT) |
Updated Quicktime code so settings can be stored in the blendfile. This enables Blender to; - have scenes with different codec settings. (same as avicodec) - render directly without dialog. - batch/background render to Quicktime movies. Only tested on windows. ;) |
Revision 0bebdab by Michel Selten May 20, 2003, 19:02 (GMT) |
* Fixed a bug in Object.getSelected(). All the objects were returned in stead of just the selected object(s). This bug was pointed out by Jacek Poplawski. * If there's already a PyObject of a certain object available, then don't create a new one, just return the specified object. * Updated the Object_getData function to return correct objects. So far it can return objects of type Camera, Curve, Lamp and Object. |
May 20, 2003, 17:13 (GMT) |
First step in removing ssl support... I removed the source/blender/sign dir from both autoconf and the old makefiles. If someone could update the projectfiles and the other build systems then we can nuke that directory. Kent |
May 20, 2003, 17:09 (GMT) |
Slightly Modified version of Kester Maddock's Lamps patch to up the max from 256 to 32766. I removed the duplicate define and updated the files that needed it. Kent |
May 20, 2003, 15:34 (GMT) |
Kester Maddock's valgrind memory issue patch. (initalizes a var to 0 before its used for the first time) |
Revision f375497 by Nathan Letwory May 20, 2003, 11:29 (GMT) |
removed redundant solution file (moved to blender directory) |
Revision 0d18ff6 by Nathan Letwory May 20, 2003, 11:28 (GMT) |
updated paths for two subprojects. |
Revision efdec1b by Nathan Letwory May 20, 2003, 11:21 (GMT) |
updated include directories. Using msvc7 projectfile macros. |
Revision 530e1e2 by Nathan Letwory May 20, 2003, 11:10 (GMT) |
moved one dir up. |
Revision ac1b954 by Nathan Letwory May 20, 2003, 11:09 (GMT) |
move it one dir up. |
Revision b2b7013 by Nathan Letwory May 20, 2003, 11:02 (GMT) |
updated msvc7 project files and solution file. Updated to reflect new include directories. Added WITH_QUICKTIME, WITH_FREETYPE2 and INTERNATIONAL to the subprojects that needed them. created FTF_ttfont and blenderqt. |
Revision 4ca6f54 by Willian Padovani Germano May 20, 2003, 03:56 (GMT) |
* Implemented the 3 functions needed by the Object module: For Camera and Lamp * Minor updates, NMesh is not finished yet. |
Revision 1a87f3a by Willian Padovani Germano May 20, 2003, 03:53 (GMT) |
Guignot implemented 3 functions needed by the Object Module |
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