December 3, 2002, 10:02 (GMT) |
I moved source/darwin/blenderpublisher.app to source/darwin/blender.app or at least tried. You will probably want to rm -rf source/darwin/blenderpublisher.app Kent -- mein@cs.umn.edu |
December 2, 2002, 16:30 (GMT) |
I got this patch from sgefant Mostly its just casting floats as floats. (also adding a couple of include pathes) changes in Ode*.cpp to get it compile with gcc 2.95.4 to make it compile with ./configure --with-gameengine --enable-gameplayer Kent -- mein@cs.umn.edu |
December 2, 2002, 09:48 (GMT) |
I added #include <stdlib.h> To fix a problem with a machine not being able to find malloc Kent |
Revision a670f47 by Maarten Gribnau December 1, 2002, 23:03 (GMT) |
Added img lib to the include path of the MSVC project file. Maarten |
Revision 790c5cc by Maarten Gribnau December 1, 2002, 23:00 (GMT) |
Updated MSVC project file with the new frozen files. Maarten |
Revision 3ee75a9 by Maarten Gribnau December 1, 2002, 22:58 (GMT) |
These freeze changes give working frozen Python code on Windows. Maarten |
Revision 4950e0e by Maarten Gribnau December 1, 2002, 22:41 (GMT) |
wrapped S_ISREG and S_ISDIR with a define to suppress compiler complaints about redefinitions. These occur now that Python 2.2 is included. |
Revision d48f993 by Maarten Gribnau December 1, 2002, 21:24 (GMT) |
Removed non-existing Tools from the Blender module. This allowed me to get Python working in Blender. Maarten |
Revision 0bc5f2f by Frederick Lee December 1, 2002, 10:52 (GMT) |
Changed "www.blender.nl" to "www.blender.org" for that little display thingy in the upper right corner. -Fred <phaethon> |
Revision 86ac000 by Michel Selten November 30, 2002, 15:34 (GMT) |
Reverting to version 1.3 - michel |
Revision 0f4b24c by Michel Selten November 30, 2002, 15:00 (GMT) |
added -f option to the rm command. (Clean target) - michel |
Revision 61ab941 by Frederick Lee November 30, 2002, 05:43 (GMT) |
Autotools-specific freeze_ac.py and makemakefile_ac.py. Original makemakefile.py reverted for sake of original build system. Makefile.am modified accordingly. |
Revision 07049dd by Maarten Gribnau November 29, 2002, 20:51 (GMT) |
Somehow the img directory got lost from the list of include paths Maarten |
November 29, 2002, 17:07 (GMT) |
Bunch of small fixes emailed to me from phaethon Kent -- mein@cs.umn.edu |
November 27, 2002, 17:09 (GMT) |
I know this is a bugfix but hey its simple :) More info on it can be found here: http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=176 Kent -- mein@cs.umn.edu |
November 27, 2002, 16:25 (GMT) |
Fixed some stuipid bugs in the Makefile.am's and added --with-ode=prefix to configure.ac Getting closer to building... Kent -- mein@cs.umn.edu |
November 25, 2002, 15:29 (GMT) |
Last of the config.h mods... #ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu |
November 25, 2002, 12:02 (GMT) |
updated .c files to include: #ifdef HAVE_CONFIG_H #include <config.h> #endif Just need to finish cpp files now :) Kent -- mein@cs.umn.edu |
November 25, 2002, 11:16 (GMT) |
Did all of the .h's in source (adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu |
November 25, 2002, 10:13 (GMT) |
added the following to configure.ac +case "$target" in + *sparc* ) + AC_DEFINE(SUN_OGL_NO_VERTEX_MACROS,1,[Fix for Sun's GL]) + ;; +esac + Also added the include to the above .c files. I'm going to add it to everything in source just haven't gotten that far yet. Kent |
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