Blender Git Commits

Blender Git "master" branch commits.

Page: 5569 / 5574

Revision 5b88406 by Kent Mein
December 3, 2002, 10:02 (GMT)


I moved source/darwin/blenderpublisher.app to source/darwin/blender.app
or at least tried.
You will probably want to rm -rf source/darwin/blenderpublisher.app

Kent
--
mein@cs.umn.edu
Revision 73aef31 by Kent Mein
December 2, 2002, 16:30 (GMT)


I got this patch from sgefant Mostly its just casting floats as floats.
(also adding a couple of include pathes)
changes in Ode*.cpp to get it compile with gcc 2.95.4
to make it compile with ./configure --with-gameengine
--enable-gameplayer


Kent
--
mein@cs.umn.edu
Revision 644e4d7 by Kent Mein
December 2, 2002, 09:48 (GMT)


I added
#include <stdlib.h>
To fix a problem with a machine not being able to find malloc

Kent
December 1, 2002, 23:03 (GMT)
Added img lib to the include path of the MSVC project file.
Maarten
December 1, 2002, 23:00 (GMT)
Updated MSVC project file with the new frozen files.
Maarten
December 1, 2002, 22:58 (GMT)
These freeze changes give working frozen Python code on Windows.
Maarten
December 1, 2002, 22:41 (GMT)
wrapped S_ISREG and S_ISDIR with a define to suppress compiler
complaints about redefinitions. These occur now that Python 2.2 is included.
December 1, 2002, 21:24 (GMT)
Removed non-existing Tools from the Blender module.
This allowed me to get Python working in Blender.
Maarten
December 1, 2002, 10:52 (GMT)
Changed "www.blender.nl" to "www.blender.org" for that little display
thingy in the upper right corner.

-Fred <phaethon>
November 30, 2002, 15:34 (GMT)
Reverting to version 1.3 - michel
November 30, 2002, 15:00 (GMT)
added -f option to the rm command. (Clean target) - michel
November 30, 2002, 05:43 (GMT)
Autotools-specific freeze_ac.py and makemakefile_ac.py. Original makemakefile.py reverted for sake of original build system. Makefile.am modified accordingly.
November 29, 2002, 20:51 (GMT)
Somehow the img directory got lost from the list of include paths
Maarten
Revision 651fa32 by Kent Mein
November 29, 2002, 17:07 (GMT)


Bunch of small fixes emailed to me from phaethon

Kent
--
mein@cs.umn.edu
Revision 3fe6959 by Kent Mein
November 27, 2002, 17:09 (GMT)


I know this is a bugfix but hey its simple :)
More info on it can be found here:
http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=176

Kent
--
mein@cs.umn.edu
Revision 56743ef by Kent Mein
November 27, 2002, 16:25 (GMT)


Fixed some stuipid bugs in the Makefile.am's and
added --with-ode=prefix to configure.ac

Getting closer to building...

Kent
--
mein@cs.umn.edu
Revision 209a2ed by Kent Mein
November 25, 2002, 15:29 (GMT)


Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

added to these files.

Kent
--
mein@cs.umn.edu
Revision d0e346d by Kent Mein
November 25, 2002, 12:02 (GMT)


updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
Revision b9a19f1 by Kent Mein
November 25, 2002, 11:16 (GMT)


Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
Revision 3f2f157 by Kent Mein
November 25, 2002, 10:13 (GMT)



added the following to configure.ac
+case "$target" in
+ *sparc* )
+ AC_DEFINE(SUN_OGL_NO_VERTEX_MACROS,1,[Fix for Sun's GL])
+ ;;
+esac
+

Also added the include to the above .c files.
I'm going to add it to everything in source just haven't gotten that far yet.

Kent
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021