Revision 00ef659 by Maarten Gribnau December 16, 2002, 22:43 (GMT) |
Updated the readme section on building OSX. Not sure whether this should also go in the xml file in the doc directory. If so, what editor should I use? Maarten |
Revision eb12ae4 by Maarten Gribnau December 16, 2002, 22:31 (GMT) |
Removed Ode build from OSX target. This is now replaced by the Ode lib in CVS. Maarten |
December 16, 2002, 12:02 (GMT) |
Created a Makefile and got it actually to compile :) Kent -- mein@cs.umn.edu |
December 16, 2002, 11:18 (GMT) |
Added extra libs for solaris (-l/usr/openwin/lib -lglut etc...) Kent -- mein@cs.umn.edu |
December 16, 2002, 10:57 (GMT) |
Fixed the files so they compile... Had to add an argument to Create_window... (it was missing the sterio flag) Also cleaned up some variable overloading warnings... (i.e. window shadows previous def) Kent |
December 14, 2002, 15:38 (GMT) |
Gilles's patch to get rid of the the same identifier warnings Kent -- mein@cs.umn.edu |
Revision cfceb16 by Simon Clitherow December 14, 2002, 12:31 (GMT) |
Corrected intern lib names so blendercreator.dsp can find them. Previous commit broke this. --aphex |
Revision e5f7a4f by Maarten Gribnau December 13, 2002, 21:34 (GMT) |
OSX Project Builder project for makes_dna, blender and player targets. After building intern with the Makefile, this project builds all three targets. blender and player targets are dependent on makes_dna so that dna.c is generated automatically (at the moment it is created evry build). The applications are complete with icons and file type registering. The only catch is that it might be necessary to symlink the darwin-6.1-powerpc directory if your kernel is no on 6.1. Maarten |
December 13, 2002, 20:30 (GMT) |
This might be a slight hack but Iksolver library was complaining about some linking stuff that was in libmoto.a so I added a libmoto after it in the link lines. Hans got a better way to do this? :) Kent Here is the diff: RCS file: /cvs01/blender/source/Makefile,v retrieving revision 1.12 diff -u -r1.12 Makefile --- Makefile 2002/11/13 16:09:38 1.12 +++ Makefile 2002/12/13 20:28:13 @@ -165,6 +165,7 @@ COMLIB += $(NAN_PNG)/lib/libpng.a BCLIB = $(NAN_IKSOLVER)/lib/libiksolver.a + BCLIB += $(NAN_MOTO)/lib/libmoto.a BCLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a BCLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a BCLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a @@ -174,6 +175,7 @@ BCLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrccreator.a PULIB = $(NAN_IKSOLVER)/lib/libiksolver.a + PULIB += $(NAN_MOTO)/lib/libmoto.a PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a |
Revision a64f137 by Maarten Gribnau December 12, 2002, 22:18 (GMT) |
Had to add a function (BPY_call_importloader) and a variable (bprogname) to the stubs to get the player linking with Project Builder under OSX. Maarten |
Revision 0c1e935 by Simon Clitherow December 12, 2002, 21:16 (GMT) |
And the rest! ;) --aphex |
Revision 12a587b by Simon Clitherow December 12, 2002, 21:13 (GMT) |
Modified the intern MSVC project files to make them more Win9x/ME-friendly. This shouldn't break the NT/2000/XP builds, but let me know if it does! --aphex |
Revision 77a7a80 by Simon Clitherow December 12, 2002, 18:42 (GMT) |
Updated the debug target defines. --aphex |
Revision 87e588d by Stefan Gartner December 10, 2002, 23:55 (GMT) |
compile and run source/blender/makesdna/intern/makesdna to (re)create source/blender/makesdna/intern/dna.c This should fix the segfault at startup for non-x86 systems (tested on linux/ppc and linux/x86). I would be glad if someone could check if it works on other systems as well. sgefant |
December 10, 2002, 04:38 (GMT) |
Commited Simon Clitherow's mods to BL_src.dsp Kent -- mein@cs.umn.edu |
Revision 2494b7c by Stefan Gartner December 7, 2002, 20:57 (GMT) |
don't crash when adding a UVsphere (Hos, heli) sgefant |
December 6, 2002, 19:48 (GMT) |
sgefants patch to remove the License Key stuff. (I noticed its not completely gone yet from the blender/source dir) But its a big step in the right direction if it doesn't enable all of the functionatlity already... (Using cscope for LICENSE_KEY_VALID still turns up some stuff) Kent -- mein@cs.umn.edu |
December 3, 2002, 18:31 (GMT) |
Ok this should have probably been three seperate things but I figured some people are getting sick of the email and the comments are small. editmesh.c I added casts in a couple of places to remove a few warnings. Then I cleaned up configure.ac a bit specifically the checks for --with-ssl etc... so they work a little nicer. I also modified source/Makefile.am to add targets for the player Still needs some work I'm sure but its a start. Kent -- mein@cs.umn.edu |
December 3, 2002, 15:52 (GMT) |
Had to make the patch for casting a little more complicated. m_MotionState->getWorldOrientation((float)worldquat[1], (float)worldquat[2],(float)worldquat[3],(float)worldquat[0]); Is now: #ifdef dDOUBLE m_MotionState->getWorldOrientation((float)worldquat[1], (float)worldquat[2],(float)worldquat[3],(float)worldquat[0]); #else m_MotionState->getWorldOrientation(worldquat[1], worldquat[2],worldquat[3],worldquat[0]); #endif Kent -- mein@cs.umn.edu |
December 3, 2002, 12:11 (GMT) |
Got rid of unused files in intern/iksolver (removed them from cvs and from the Makefile.am) Kent -- mein@cs.umn.edu |
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