Revision 959267f by Jacques Lucke June 7, 2020, 09:08 (GMT) |
Refactor: use new api for direct linking preview image |
Revision 766b303 by Jacques Lucke June 7, 2020, 09:07 (GMT) |
Refactor: use new api for direct linking curvemapping and its callers |
Revision ee4732c by Jacques Lucke June 7, 2020, 09:00 (GMT) |
Refactor: use new api for direct linking gpencil modifiers and shaderfxs |
Revision ce9a64c by Jacques Lucke June 7, 2020, 08:56 (GMT) |
Refactor: use new api for direct linking modifiers |
Revision a99a806 by Jacques Lucke June 7, 2020, 08:35 (GMT) |
Refactor: use new api for direct linking keying sets, node sockets and pose |
Revision 6c6658c by Jacques Lucke June 7, 2020, 08:27 (GMT) |
Refactor: use new api for direct linking animdata |
Revision aed11c6 by Bastien Montagne June 6, 2020, 14:18 (GMT) |
Fix T77456: Broken vertex paint undo on high-poly objects. This is a critical fix that should also be backported to 2.83.1 Fairly stupid bug in fact, code detecting changes across undo steps was assuming that each BHEAD (a block of data in blendfiles) would not be larger than one memory chunk... Which is the case in alsmost every situation, besides some super-heavy geometries, and other similar things (images would also be affected e.g.). |
Revision 03a6939 by Bastien Montagne June 6, 2020, 14:18 (GMT) |
Cleanup: Fix typo and other issues in some comment. |
Revision 5198cb1 by Campbell Barton June 6, 2020, 13:32 (GMT) |
Fix typo in recent bone selection refactor Thanks to @jbakker for pointing this out. |
Revision 6c114a1 by Jacques Lucke June 6, 2020, 12:46 (GMT) |
Refactor: use new api for direct linking paint curve, cachefile and workspace |
Revision 033b6a7 by Jacques Lucke June 6, 2020, 12:43 (GMT) |
Refactor: use new api for direct linking particlesettings, movieclip, mask, linestyle and palette |
Revision 9b3fda0 by Jacques Lucke June 6, 2020, 12:34 (GMT) |
Refactor: use new api for direct linking armature, action, nodetree and brush |
Revision a5e56ef by Jacques Lucke June 6, 2020, 12:25 (GMT) |
Refactor: use new api for direct linking lattice, world, camera, speaker, sound, lightprobe and collection |
Revision 18b57d3 by Jacques Lucke June 6, 2020, 12:17 (GMT) |
Refactor: use new api for direct linking light, vfong, text, ipo and key |
Revision 9a3d549 by Jacques Lucke June 6, 2020, 12:10 (GMT) |
Refactor: use new api for direct linking mball, material, texture and image |
Revision 1800127 by Jacques Lucke June 6, 2020, 12:02 (GMT) |
Refactor: use new api for direct linking mesh and curve |
Revision cf3e617 by Jacques Lucke June 6, 2020, 11:55 (GMT) |
Refactor: use new api for direct linking scene and object |
Revision 125acdf by Jacques Lucke June 6, 2020, 11:28 (GMT) |
Refactor: use new api for direct linking hair, pointcloud, volume and simulation |
Revision 0eb969d by Jacques Lucke June 6, 2020, 11:20 (GMT) |
Refactor: use new api for direct linking screen and gpencil |
Revision 1d06605 by Jacques Lucke June 6, 2020, 10:53 (GMT) |
Refactor: use new api in direct_link_windowmanager |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021