Revision 8d648e0 by Campbell Barton May 21, 2020, 06:22 (GMT) |
Cleanup: spelling |
Revision fcfb87d by Campbell Barton May 21, 2020, 06:17 (GMT) |
Cleanup: excess blank lines and parenthesis |
Revision f66bfb5 by Campbell Barton May 21, 2020, 05:57 (GMT) |
Cleanup: quiet uninitialized warning It's possible for the value to be uninitialized in the case of loading newer preferences into an older Blender. |
Revision bbef6fe by Campbell Barton May 21, 2020, 02:59 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 8ecfa6a by Campbell Barton May 21, 2020, 02:59 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision b4a6418e by Campbell Barton May 21, 2020, 02:22 (GMT) |
Cleanup: add doxy sections for event queue handling The main function to handle events didn't have it's own section. |
Revision 522e6c0 by Campbell Barton May 21, 2020, 02:22 (GMT) |
Revision 8a0840b by Clément Foucault May 20, 2020, 20:56 (GMT) |
Merge branch 'blender-v2.83-release' # Conflicts: # source/blender/draw/engines/eevee/eevee_volumes.c |
Revision af3a55b by Clément Foucault May 20, 2020, 20:54 (GMT) |
Overlay: Wireframe: Add visualization for Hairs in wireframe mode This only works for particle systems for now. Fix T61928 Wireframe mode hair not visible |
Revision 71fa460 by Hans Goudey May 20, 2020, 20:27 (GMT) |
UI: Remove Panel Grid Snapping While Dragging The reason to have this isn't quite clear, but it looks like a vestige of the 2.5 transition. Removing this makes dragging panels feel much more responsive. Thanks to Julian Eisel @Severin for the original change. Differential Revision: https://developer.blender.org/D7803 |
Revision 6d7dc22 by Hans Goudey May 20, 2020, 19:53 (GMT) |
UI: Rephrase Tooltip to Avoid 2nd Person |
Revision 8bff3ec by Germano Cavalcante May 20, 2020, 19:22 (GMT) |
Transform: Don't negate the z axis of the View orientation This was so because of the rotate transformation mode but it can make other modes confusing and add unnecessary complexity. |
Revision 600fd1c by Germano Cavalcante May 20, 2020, 19:22 (GMT) |
Fix T76919: Wrong orientation when changing translate to rotate During the refactor of the transform operations, in an attempt to maintain previous behavior, the default orientation of the translate and resize operations became `Global` and the rotate operation became `View`. Now the default is always `View`, and on redo, the translate and rotate operations are saved as `Global`. |
Revision 29afadc by Antonio Vazquez May 20, 2020, 18:33 (GMT) |
GPencil: Create new frame when Erase only if additive drawing is enabled Differential Revision: https://developer.blender.org/D7804 |
Revision b9aa2ac by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Refactor: Move collection foreach_id to new IDTypeInfo structure. |
Revision e2b87aa by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Cleanup collection handling in lib_query code. Now we do not need anymore that extra function... |
Revision 1c79484 by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Libquery: refactor: handle scene's master collection like any othe embedded ID. |
Revision 3a284a3 by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Refactor: Move simulation foreach_id to new IDTypeInfo structure. |
Revision ee44283 by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Refactor: Move pointcloud and volume foreach_id to new IDTypeInfo structure. |
Revision 2059b30 by Bastien Montagne May 20, 2020, 16:43 (GMT) |
Cleanup: Keep common IDTypeInfo code separated from ID type specific API. Also remove useless IDTypeInfo callbacks. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021