January 3, 2017, 10:48 (GMT) |
From review: proper handle of library_query |
January 3, 2017, 09:44 (GMT) |
Beginning Clay Viewport Engine : - Added temporary draw_mesh function to render edit mesh - DRW_draw_batch_list allows to render a list of objects with optimal state change - All viewport rendering is done offscreen for the moment Signed-off-by: Cl�ment Foucault <[email protected]> |
January 2, 2017, 13:22 (GMT) |
unittest: fixup |
December 23, 2016, 18:25 (GMT) |
Revert "Make sure new objects go to the correct (active) collection" This reverts commit c51a32554e02a9d27d5e6491e2589f4406f17ad1. |
December 23, 2016, 18:25 (GMT) |
December 23, 2016, 17:17 (GMT) |
unittest: object_add |
December 23, 2016, 16:42 (GMT) |
unittest: active_collection_index |
December 23, 2016, 16:04 (GMT) |
bpy.context.render_layer |
December 23, 2016, 14:59 (GMT) |
Fix warning |
December 23, 2016, 14:56 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers Include manual changes to accomodate new do_versions_after_liblink |
December 23, 2016, 14:34 (GMT) |
Make sure new objects go to the correct (active) collection |
December 22, 2016, 11:14 (GMT) |
unittest touch ups |
December 22, 2016, 11:14 (GMT) |
render_layer.collections.link/unlink() |
December 21, 2016, 18:14 (GMT) |
unittest: new layer, layer_collection_link/unlink |
December 21, 2016, 17:44 (GMT) |
Fixup for rna_SceneCollection_remove |
December 21, 2016, 17:44 (GMT) |
Debug UI revamp |
December 21, 2016, 17:44 (GMT) |
unittest: syncing when unlinking a collection |
December 21, 2016, 17:05 (GMT) |
Syncing: update layercollection tree when an object is unlinked Note: filtering is not implemented/fully considered yet |
December 21, 2016, 16:41 (GMT) |
Layers: unittest to cover unlinking of objects |
December 21, 2016, 16:41 (GMT) |
Syncing: an object added to a scenecollection Also changed the ObjectBase->refcount logic a bit, to simplify further implementations of syncing. |
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