April 27, 2021, 16:01 (GMT) |
* Fix null ptr bug in automasking code |
April 27, 2021, 00:44 (GMT) |
* Fix bug in last commit where boundary flags weren't properly updated after symmetrize. |
April 25, 2021, 22:12 (GMT) |
Fix memory corruption in sculpt neighbors code |
April 25, 2021, 21:51 (GMT) |
* Boundary info is no longer initialized with SCULPT_boundary_info_ensure, instead PBVH_BMESH keeps track of boundary vert flags internally. This prevents nasty first-click lag on the smooth brush as well as anything with autosmooth. |
April 25, 2021, 21:02 (GMT) |
* Fixed SCULPT_dynamic_topology_sync_layers to properly sync active/render/clone/mask layers indices. * Fixed sculpt color bugs in pbvh drawing for bmesh. |
April 22, 2021, 19:23 (GMT) |
Merge branch 'master' into sculpt-dev |
April 21, 2021, 17:00 (GMT) |
Fix nasty crash in dyntopo with non-manifold geometry. |
April 20, 2021, 22:40 (GMT) |
* Fixed vcol drawing in indexed smooth shading mode |
April 20, 2021, 20:43 (GMT) |
Merge branch 'master' into sculpt-dev |
April 20, 2021, 15:56 (GMT) |
Merge branch 'master' into sculpt-dev |
April 20, 2021, 13:34 (GMT) |
Added detail_size to local dyntopo brush settings |
April 19, 2021, 21:24 (GMT) |
Merge branch 'master' into sculpt-dev |
April 19, 2021, 18:14 (GMT) |
Merge branch 'master' into sculpt-dev |
April 18, 2021, 18:10 (GMT) |
Sculpt: Add area normal test to clay strips for better front faces detection |
April 18, 2021, 17:36 (GMT) |
Fix wrong visibility flush with Face Sets |
April 18, 2021, 17:00 (GMT) |
Fix neighbor connectivy with hidden edges |
April 18, 2021, 16:14 (GMT) |
Fix Scene project brush after merge |
April 18, 2021, 16:04 (GMT) |
Merge branch 'master' into sculpt-dev |
April 18, 2021, 03:25 (GMT) |
SCULPT_calc_principle_curvatures now has option to use slower but more accurate BLI_eigen_solve_selfadjoint_m3 solver. |
April 16, 2021, 17:52 (GMT) |
Merge branch 'master' into sculpt-dev |
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