Blender Git Commits

Blender Git "sculpt-dev" branch commits.

Page: 27 / 56

April 27, 2021, 16:01 (GMT)
* Fix null ptr bug in automasking code
April 27, 2021, 00:44 (GMT)
* Fix bug in last commit where boundary flags weren't properly
updated after symmetrize.
April 25, 2021, 22:12 (GMT)
Fix memory corruption in sculpt neighbors code
April 25, 2021, 21:51 (GMT)
* Boundary info is no longer initialized with
SCULPT_boundary_info_ensure, instead PBVH_BMESH keeps
track of boundary vert flags internally. This prevents
nasty first-click lag on the smooth brush as well as anything
with autosmooth.
April 25, 2021, 21:02 (GMT)
* Fixed SCULPT_dynamic_topology_sync_layers to properly sync
active/render/clone/mask layers indices.
* Fixed sculpt color bugs in pbvh drawing for bmesh.
April 22, 2021, 19:23 (GMT)
Merge branch 'master' into sculpt-dev
April 21, 2021, 17:00 (GMT)
Fix nasty crash in dyntopo with non-manifold geometry.
April 20, 2021, 22:40 (GMT)
* Fixed vcol drawing in indexed smooth shading mode
April 20, 2021, 20:43 (GMT)
Merge branch 'master' into sculpt-dev
April 20, 2021, 15:56 (GMT)
Merge branch 'master' into sculpt-dev
April 20, 2021, 13:34 (GMT)
Added detail_size to local dyntopo brush settings
April 19, 2021, 21:24 (GMT)
Merge branch 'master' into sculpt-dev
April 19, 2021, 18:14 (GMT)
Merge branch 'master' into sculpt-dev
April 18, 2021, 18:10 (GMT)
Sculpt: Add area normal test to clay strips for better front faces detection
April 18, 2021, 17:36 (GMT)
Fix wrong visibility flush with Face Sets
April 18, 2021, 17:00 (GMT)
Fix neighbor connectivy with hidden edges
April 18, 2021, 16:14 (GMT)
Fix Scene project brush after merge
April 18, 2021, 16:04 (GMT)
Merge branch 'master' into sculpt-dev
April 18, 2021, 03:25 (GMT)
SCULPT_calc_principle_curvatures now has option to use
slower but more accurate BLI_eigen_solve_selfadjoint_m3 solver.
April 16, 2021, 17:52 (GMT)
Merge branch 'master' into sculpt-dev
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021