Blender Git Loki

Blender Git "sculpt-dev" branch commits.

Page: 43 / 56

January 20, 2021, 17:48 (GMT)
Sculpt: Reset all brushes operator
January 20, 2021, 17:17 (GMT)
Sculpt Expand: Brush Gradients
January 18, 2021, 23:14 (GMT)
Sculpt Expand: Expose geodesic and topology recursions
January 18, 2021, 22:28 (GMT)
Sculpt Expand: Loops and recursion types
January 18, 2021, 21:26 (GMT)
Merge branch 'master' into sculpt-dev
January 16, 2021, 20:21 (GMT)
Sculpt Expand: Expand from active
January 16, 2021, 20:05 (GMT)
Sculpt Expand: Expand from face set boundary
January 16, 2021, 19:41 (GMT)
Cleanup: Clang Format
January 16, 2021, 19:41 (GMT)
Sculpt Expand: Modify Active Face Set
January 16, 2021, 19:11 (GMT)
Sculpt Expand: face set selection snapping
January 16, 2021, 17:38 (GMT)
Sculpt Expand: Recursivity, move and falloff switching
January 16, 2021, 00:54 (GMT)
Sculpt Expand: Initial implementation of face falloff factors
January 16, 2021, 00:19 (GMT)
Sculpt Expand: Initial face sets expand target
January 15, 2021, 23:42 (GMT)
Sculpt Expand: vertex colors target
January 15, 2021, 22:37 (GMT)
Expand: Support for invert, preserve and mask gradients
January 15, 2021, 21:24 (GMT)
Sculpt expand modal keymap
January 15, 2021, 18:47 (GMT)
Merge branch 'master' into sculpt-dev
January 14, 2021, 16:56 (GMT)
Merge branch 'master' into sculpt-dev
January 14, 2021, 01:03 (GMT)
Add automatic falloff type switching to expand
January 14, 2021, 00:40 (GMT)
Implement boundary expand
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021