January 14, 2021, 00:05 (GMT) |
Basic mask expand operation working |
January 13, 2021, 21:59 (GMT) |
Initial commit for new generic sculpt expand operator |
January 13, 2021, 19:28 (GMT) |
Cleanup: Clang format |
January 13, 2021, 19:27 (GMT) |
Sculpt: Grab brush surface falloff |
January 13, 2021, 17:53 (GMT) |
Merge branch 'master' into sculpt-dev |
January 12, 2021, 18:43 (GMT) |
Merge branch 'master' into sculpt-dev |
January 9, 2021, 16:56 (GMT) |
Merge branch 'master' into sculpt-dev |
January 6, 2021, 19:26 (GMT) |
Add experimental ripple effects option to the cloth solver |
January 6, 2021, 16:34 (GMT) |
Merge branch 'master' into sculpt-dev |
January 6, 2021, 16:34 (GMT) |
Fix crash in fairing and memory optimization |
January 5, 2021, 22:49 (GMT) |
Merge branch 'master' into sculpt-dev |
January 5, 2021, 22:32 (GMT) |
Fix crash with scene project and dyntopo |
January 5, 2021, 21:47 (GMT) |
Sculpt Scene Project: Add option to use vertex normals and brush normal |
January 5, 2021, 20:59 (GMT) |
Sculpt: add option for use the center of mass to the sphere mesh filter |
January 5, 2021, 20:27 (GMT) |
Add missing random mask init menu |
January 5, 2021, 20:03 (GMT) |
Merge branch 'master' into sculpt-dev |
January 5, 2021, 17:12 (GMT) |
Fix crash with custom input curves versioning |
January 5, 2021, 16:53 (GMT) |
Fix warnings and windows build |
January 5, 2021, 16:52 (GMT) |
Merge branch 'master' into sculpt-dev |
January 4, 2021, 20:22 (GMT) |
Fix windows build |
|