Blender Git Loki

Blender Git "sculpt-dev" branch commits.

Page: 45 / 56

January 1, 2021, 20:47 (GMT)
Sculpt: Update clay strips presets with custom input curves
January 1, 2021, 19:12 (GMT)
Fix multiple crashes with custom input curves
January 1, 2021, 16:18 (GMT)
Merge branch 'master' into sculpt-dev
December 31, 2020, 18:48 (GMT)
Sculpt: Initial support for custom pressure input curves
December 31, 2020, 17:36 (GMT)
Tweak draw sharp preset to include size-pressure
December 31, 2020, 17:30 (GMT)
Merge branch 'master' into sculpt-dev
December 30, 2020, 17:17 (GMT)
Merge branch 'master' into sculpt-dev
December 29, 2020, 15:13 (GMT)
Merge branch 'master' into sculpt-dev
December 28, 2020, 21:41 (GMT)
Merge branch 'master' into sculpt-dev
December 28, 2020, 13:21 (GMT)
Merge branch 'master' into sculpt-dev
December 26, 2020, 23:41 (GMT)
Change default cloth grab deform constraints strength
December 26, 2020, 23:14 (GMT)
Sculpt: Auto detect the sphere radius in the sphere mesh filter
December 26, 2020, 19:11 (GMT)
Sculpt: Edit face set extrude operation
December 26, 2020, 16:52 (GMT)
Merge branch 'master' into sculpt-dev
December 26, 2020, 12:24 (GMT)
Merge branch 'master' into temp_bmesh_multires
December 25, 2020, 20:54 (GMT)
Fix build
December 25, 2020, 20:51 (GMT)
Implement radial gradient
December 25, 2020, 20:36 (GMT)
Cleanup: Clang format
December 25, 2020, 20:36 (GMT)
Sculpt: Base code for gradient tools
December 25, 2020, 16:25 (GMT)
Optimize fairing weights calculation
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021