Blender Git "simulation-tree" branch commits. Page: 103 / 121 April 8, 2019, 14:01 (GMT) | faster adding to array lookup
| April 8, 2019, 10:39 (GMT) | don't use llvm fgraph execution for now
| April 8, 2019, 10:35 (GMT) | cleanup array lookup structure
| April 7, 2019, 18:22 (GMT) | method to pop item from map
| April 7, 2019, 17:44 (GMT) | End all files with a newline
| April 7, 2019, 15:21 (GMT) | Merge branch 'master' into functions
| April 7, 2019, 15:17 (GMT) | | April 7, 2019, 15:01 (GMT) | Use actual hash tables instead of linear search
The hash functions themselves are not optimized yet.
| April 6, 2019, 22:01 (GMT) | rename ptr to rna to avoid confusing with actual pointers
| April 6, 2019, 21:54 (GMT) | vectorize Float Math node
| April 6, 2019, 21:43 (GMT) | remove some redundency
| April 6, 2019, 21:42 (GMT) | allow lazy tuple call in fgraph ir generation
| April 6, 2019, 21:24 (GMT) | cleanup vectorized node inserters
| April 6, 2019, 21:07 (GMT) | cleanup and vectorize Vector Math node
| April 6, 2019, 20:50 (GMT) | use function name prefix for inserters
| April 6, 2019, 20:42 (GMT) | improve method names
| April 6, 2019, 20:27 (GMT) | remove BuilderContext
| April 6, 2019, 20:13 (GMT) | rename Builder to GraphBuilder
| April 6, 2019, 20:08 (GMT) | move BuilderContext into Builder
| April 6, 2019, 19:48 (GMT) | use common prefix for type getters
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