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Blender
Git "simulation-tree" branch commits.
Page: 51 / 121
August 28, 2019, 14:29 (GMT)
support allocating larger buffers with temporary allocator
August 28, 2019, 12:23 (GMT)
start implementing vertex group support in emitter
August 28, 2019, 12:23 (GMT)
append n times function for vector adaptor
August 28, 2019, 10:16 (GMT)
store attribute indices in string map
August 28, 2019, 08:50 (GMT)
store Range in AttributeArrays
August 28, 2019, 08:25 (GMT)
Merge branch 'master' into functions
August 27, 2019, 15:40 (GMT)
don't store particle name in particle sets structure
August 27, 2019, 15:22 (GMT)
Initial string socket type The internal implementation is working, but not very efficient yet (every string is allocated separately without any cache). I'm still thinking about a better solution, but for now having any working text socket is more important.
August 27, 2019, 12:23 (GMT)
Merge branch 'master' into functions
August 27, 2019, 11:54 (GMT)
bring back transform interpolation for mesh emitter
August 27, 2019, 11:48 (GMT)
roll back some changes regarding world transition handling
August 27, 2019, 10:24 (GMT)
fix some more warnings
August 27, 2019, 10:20 (GMT)
avoid some warnings
August 27, 2019, 10:17 (GMT)
fix some warnings
August 27, 2019, 09:55 (GMT)
remove unnecessary semicolon
August 27, 2019, 09:19 (GMT)
Merge branch 'master' into functions
August 26, 2019, 13:48 (GMT)
cleanup arrayref and stringref
August 26, 2019, 13:37 (GMT)
add missing include
August 26, 2019, 13:21 (GMT)
move time from ParticlesState to SimulationState
August 26, 2019, 12:54 (GMT)
start updating how the world state is used